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Microsoft Caught Running Xbox One Demos on Nvidia PCs, Again.

Oh-you-show

It wouldn’t be the first time we’ve seen this cropping up at gaming events, but Microsoft should know better by now that they’ll get a bucket load trolling from the online communities for it. Microsoft and Sony are once again using custom built PC’s to demo much of their games at this years Gamescom, which is no bad thing given that the games are developed on high-end PCs using an SDK, but it looks bad when your trying to sell a AMD powered console game by running it on a higher specification system and Nvidia hardware.

The issue here comes that these high-end rigs can push faster frame rates and better resolutions than the consoles, effectively leaving room for a huge pile of false advertising lies and seeing a shiny product game at a show and a less than polished one at retail isn’t exactly a rare thing these days.

Worse for Microsoft is that they were caught out after their Ori and Blind Forest demos crashed to a Windows 7 desktop (they don’t use Windows 8 either apparently). There is nothing wrong with running a game on PC to demo it, but trying to hide the fact is not acceptable.

thank you TweakTown for providing us with this information.

Peter Donnell

As a child in my 40's, I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!

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3 Comments

  1. Personally I’m more insulted by the stream of Xbox only games that have no reason to not be on PC; we know if it’s built on DirectX it should be no problem. This proves that there’s nothing the AMD hardware does that Intel and Nvidia doesn’t making it more nonsensical.

    I’ll always be confused by Microsoft not embracing the PC as a gaming platform; seems like a huge missed opportunity.

    1. That’s really nothing to do with it, games have been developed on PC for generations and its the underlying emulation and SDK side of the engine that matters. It’s programmed to scale to a specific set of hardware, rather than the variables that the PC market has to deal with. TL;DR: You’re right, but not completely.

  2. Personally I’m more insulted by the stream of Xbox only games that have no reason to not be on PC; we know if it’s built on DirectX it should be no problem. This proves that there’s nothing the AMD hardware does that Intel and Nvidia doesn’t making it more nonsensical.

    I’ll always be confused by Microsoft not embracing the PC as a gaming platform; seems like a huge missed opportunity.

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