Nvidia Multi-Res Shading and HDR Coming to Shadow Warrior 2
Peter Donnell / 8 years ago
Following the release of Shadow Warrior 2 this week, we finally got our first look at two new technologies from Nvidia. Coming from developer Flying Wild Hog’s, Shadow Warrior 2 takes advantage of both high dynamic range (HDR) rendering and Nvidia’s new Multi-Res Shading Technology, both of which can offer benefits for 4K gaming and VR, and all this comes on top of DSR, GeForce Experience Share, G-SYNC, SLI, Surround, Ultra Wide, and more.
“For GeForce GTX gamers, an extra treat awaits in Shadow Warrior 2 thanks to a collaboration between NVIDIA and Flying Wild Hog: the first application of NVIDIA Multi-Res Shading in a non-VR game. In short, Multi-Res Shading (MRS) can project images into multiple viewports on a display, adjusting the resolution of each independently. In Shadow Warrior 2, MRS enables us to decrease the resolution of the game’s graphics on the periphery of the screen, improving performance without affecting image quality on the center of the screen where your eyes are focused during gameplay.” – Nvidia
https://www.youtube.com/watch?v=oXswZkflyJg
On top of this new rendering trick, you’ve got support for HDR gaming, and while it’s unlikely you own one of the rare and super expensive PC monitors with HDR support, most 4KTVs from 2016 now offer HDR support, so hook up your PC to the big screen and you can see this effect in all its glory!