Batman: Arkham City was release late in 2011 as a sequal to Arkham Asylum. The game uses large scale mapping with heavy effects on lighting and the environment along with a lot of tessellation in a fast moving gaming scene. It utilises DirectX 11 for shadows, lighting, reflections and particles to give the best gaming experience possible.
The 7770 XT takes Arkham City in its stride and the game engines take full advantage of the 7000 series power available with frame rates pushing the 50 fps mark.
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