Baldur’s Gate 3 Hotfix 4 Released – Here are the Changes!
Peter Donnell / 1 year ago
Baldur’s Gate 3 is a gaming sensation, now ranking as the highest-reviewed game of all time, or at least, it is for now, it’s still got to stand the test of time to claim that title. It has gameplay that offers some of the most unique and well-crafted story choices I’ve ever seen. It’s not even a type of game I really like, but it’s just so well made, it’s hard not to get drawn in. Now the developers at Larian Studios have released the latest hotfix, helping alleviate some of the issues gamers have been having.
Baldur’s Gate 3
Baldur’s Gate Hotfix 4 fixes a few crashes and bugs, as you might expect. However, I do love that this game hasn’t had any overly dramatic issues which often plague such big game releases… really, other developers need to go sit on the naughty step. What’s crazy, is that Larian Studios also revealed that Patch 1 will have over 1000 fixes and tweaks, and they already have plans for a Patch 2, but we’ll update you on their upcoming release date as we have more information. However, we do know that Larian has been listening to their community as to what needs fixing.
Hotfix 4 Changelog
RASHES AND BLOCKERS
- Fixed players getting stuck mid-Long-Rest due to companions not waking up.
- Fixed being able to Long Rest in the Astral Prism, potentially causing the portal to disappear.
- Also fixed Orin getting pulled from her location in the Temple of Bhaal if the door was opened before killing Gortash in Wyrm’s Crossing.
- Fixed a script issue preventing some players from loading savegames.
MULTIPLAYER
- Fixed characters disappearing when disconnecting and reconnecting in split-screen.
- Added a warning for hosts in multiplayer when clients join through drop-in during Character Creation. Hosts must now grant approval before new players join.
- Fixed the visibility of multiplayer servers on GOG.
COMBAT
- Slightly increased Isobel’s HP so she doesn’t die as easily.
- Fixed a bug that would make Gortash join the combat taking place in Wyrm’s Rock’s Audience Hall while he was in his office upstairs.
- Fixed Cruel Sting adding infinite additional Psychic damage to attacks.
FLOW AND SCRIPTING
- Fixed the ‘Enemy of the Absolute’ crime not clearing from player characters, resulting in a soft block when speaking to the Steel Watch.
- Fixed the game thinking the Emperor had died in the Astral Prism when you healed a downed ally.
- Player resources are now correctly restored at the end of Act II.
- Having dead party members no longer prevents you from entering the Astral Prism.
- Fixed a bug preventing you from talking to Ravengard if he gets moved to the camp in a certain case.
- Hostages in the Iron Throne will no longer be stuck if you turn back and return again.
- Players with modded or cheated savegames with characters at Level 13 or above can now travel to the House of Hope.
- Killing Anders will no longer make the other paladins leave the Tollhouse.
About Baldur’s Gate 3
“Gather your party and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power. Mysterious abilities are awakening inside you, drawn from a mind flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil. From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons & Dragons.” – Steam
Baldur’s Gate 3: Launch Trailer
Tell Me More
If you want to download the update, just load up your preferred client (most likely Steam), and it’ll download the update automagically.
Are you playing Baldur’s Gate 3? And if not, why not!? Because it really is a marvel to see a game with no season passes, no battle pass, no DLC (as yet), no expansion packs, microtransactions or loot boxes, that’s just well made and ready to rock… it’s like gaming used to be. Let me know in the comments below!