An interesting job posting appeared on Gamasutra, the posting was for a network programmer to work on “the networking aspects on BioShock Infinite”
“The BioShock Infinite team bets big on everything we do – we strive to be careful about the problems we tackle, innovative in our approach, solid in our implementation, and we polish the heck out of everything we do. Networking is no exception,”
The job add continued “Right now we’re looking for an talented and experience individual to help us with the networking aspects of BioShock Infinite. This position will require a combination of initiative, leadership, design, coding, and daily problem solving on multiple target platforms.” candidates will need to have “shipped at least one commercial network-connected game title, preferably on a console” and hold “previous experience developing network backend support on a multi-console title with support for matchmaking, stat tracking and analysis, in-game push updates, etc”.
Its possible the developers are looking to add multiplayer for its upcoming shooter, with recent delays being announced for the game and even Ken Levine, Irrational Games Boss, said “We’ve uncovered opportunities to make Infinite into something even more extraordinary.”
Either way, this game is going to be fantastic, the Bioshock series has been a firm favourite of a lot of gamers and has a loyal following, but I can’t help but wonder, couldn’t they have done the multiplayer as DLC? while I understand that technical restraints may not allow that, most people will just be wanting to get hold of the game sooner, rather than later.
Source: CVG
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