Call of Duty: Modern Warfare Ray Tracing Performance Tested
Peter Donnell / 5 years ago
Performance
Straight away, we can see that the RTX cards make easy work of Modern Warfare. The RTX 2060 was able to hit 120FPS at 1080p using high settings, so it seems Nvidia claiming amazing performance even at Ultra is bang on the money. The performance dropped off to just 30 FPS at 4K, but the limited VRAM is clearly a factor here. What was amazing is how small the impact of using ray traced shadows was. Typically, the impact was 20 FPS, but there was more than enough to spare. What I do love is that it was possible to hit 72 FPS at 1440p with ray tracing on, which is plenty!
Things continue to improve as you increase the GPU power, what a shocker! This card was able to deliver HUGE frame rates even with ray tracing on. 46 FPS at 4K was impressive, but maybe that’s a little below what people would want. However, it managed 58 FPS at 4K with RTX off, which is pretty fantastic.
The RTX 2080 made light work of the game at any setting also. Hitting 130 FPS at 1080p and 87 FPS at 1440p with RTX on is great for those with high refresh rate monitors. 50 FPS at 4K is pretty decent, and only 15 FPS below RTX off. However, turning on 70% scaling gave us a huge boost, so even just dropping to 80-90% scaling would be all that is required.
Well, you get what you pay for I guess. Big frame rates even with RTX on and a pretty empty wallet. However, if you want native 4K60+ without graphics settings compromises, the RTX 2080 Ti is going to get the job done.