News

Capcom Shuts Down The Dead Rising Studio

Capcom Shuts Down The Dead Rising Studio

Dead Rising was certainly something of a unique game when it launched. Players were locked inside a shopping mall with a bunch of zombies. With a very specific in-game timer, you had the option to do as much or as little as they wanted. It’s no exaggeration to say that you could sit out the entire time standing doing nothing. Of course, the main objective was to try and save as many people as you could. If you weren’t on the roof for the right time though, you would miss your escape!

Since then, while the franchise did develop a little, the formula was largely allowed to remain the same. Sadly, the most recent entries began to really highlight the fact that this game, while fun, was a bit of a one trick pony.

Well, in a report via PCGamesN, it has now officially all come to an end as Capcom has shut down the office that specifically developed the games!

Staff Concerns

The office, based in Vancouver, employed around 158 people and at the time of writing, their future is a little unclear. Presumably this all but confirms that based on the reportedly poor sales of Dead Rising 4 the franchise is going to be put to rest. Well, at least for a little while.

Capcom has said: “[we have] been focused on increasing the efficiency and growth of its game development operations. To support this objective, new R&D facilities and annual hiring have been underway at the Osaka headquarters. In consideration of this process. As a result of reviewing titles in development at Capcom Vancouver. Capcom has decided to cancel the development projects at this studio and will concentrate development of major titles in Japan.”

Capcom will likely try and see if the staff can be helped into new positions, but for 158, that might be a bit tricky.

What do you think? – Let us know in the comments!

Mike Sanders

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

2 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

2 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago