Async Compute
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Nvidia Brings DX12 Support to GameWorks SDK
With every new API being launched, developers of all sorts must update their libraries to include support. The same is true for Nvidia which has been limited to DX11 with their GameWorks SDK. This all changed today as Nvidia has announced that DX12 will now be coming to the GameWorks…
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AMD Accused of Disabling Async Compute on Older GPUs
Since the release of the Radeon Crimson Software Driver 16.9.2, it seems that AMD may have disabled DirectX 12 Asynchronous Compute technology on graphics cards that run first-generation Graphics CoreNext (GCN) architecture, despite the hardware supposedly being able to Aync Compute. While AMD has blamed developers for disabling Async Compute…
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Rise of the Tomb Raider Now Supports Async Compute
Rise of the Tomb Raider is one of the most visually impressive games to ever grace the PC platform especially if you select the Very High quality preset. The PC version was created by Nixxes, a legendary studio which worked on a number of superb PC ports including Thief, the…
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Inno3D GeForce GTX 1080 iChill X3 Graphics Card Review
Introduction NVIDIA’s latest Pascal architecture is built on the TSMC 16nm FinFET manufacturing process and offers a significant performance per watt gain compared to the previous generation. Impressively, both the GTX 1070 and GTX 1080 can outperform the company’s previous Maxwell flagship while opting for a much cheaper price point.…
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Crytek Voices Concerns over Async Compute
With the advent of DirectX 12, both GPU and game developers are slowly learning how to fully exploit the new API, with most – NVIDIA especially – running into problems when trying to implement asynchronous compute. It seems Crytek, developer of the graphical high-water mark CRYENGINE, is also struggling with…
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NVIDIA Confirms Pascal Natively Supports Asynchronous Compute
NVIDIA’s latest architecture codenamed Pascal is built on the 16nm FinFet manufacturing process and apparently offers huge performance improvements compared to the current Maxwell offerings. Of course, the NDA for benchmarks is scheduled to lift relatively close and it will be interesting to see how the GTX 1080 fares in…
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Pascal GTX 1080 Async Compute Explored
Last week, a report came out suggesting that Pascal may include improved asynchronous compute support. However, Nvidia also claimed asynchronous compute support with Maxwell but that proved to be less than optimal solution. From the leak of the GTX 1080 slide deck, we’re now able to glean a few more details…
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NVIDIA Pascal Rumoured to Struggle with Asynchronous Compute
NVIDIA’s new Pascal GPU micro-architecture – billed as 10x faster than the previous Maxwell iteration, and set for release in retail graphics cards later this year – is rumoured to be having problems when dealing with Asynchronous Compute code in video games. “Broadly speaking, Pascal will be an improved version…
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Hitman Posts 5-10% Gains With Asynchronous Compute
One of the headline features for AMD’s GCN architecture is their superb support for Asynchronous Compute. One of the showcases games for Asynchronous Compute and DX12, Ashes of the Singularity has used the feature to provide AMD with a significant boost in that title. However, it looks like Asynchronous Compute will be harder to…
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AMD’s Raja Koduri Talks Future Developments – Capsaicin
Even though a lot of information was shared from the Capsaicin live stream, some details weren’t made known till the after party. In an interview, Radeon Technologies Group head Raja Koduri spoke in more detail about the plans AMD has for the future and the direction they see gaming and…
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Oxide Confirms Async Compute Driver Support from NVIDIA
Oxide Games, developer of the highly-anticipated Ashes of the Singularity, has revealed that NVIDIA is working on a driver to fully implement DirectX 12’s Async Compute. According to Oxide developer Kollock, in a post on overclock.net, NVIDIA is in the process of refining its Async Compute driver, with the help…
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NVIDIA’s Maxwell is Utterly Incapable of Performing Async Compute Says AMD
The Ashes of the Singularity DirectX 12 benchmark results has caused a great deal of animosity between AMD and NVIDIA. Previously, one of Oxide’s developers commented on the recent furore and suggested NVIDIA GPUs would struggle to utilize Async Compute Cores which should lead to greater gains using DirectX 12. Unsurprisingly,…
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