DirectX
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DXVK 2.4 Released with DirectX 8 Support
The DXVK project has launched version 2.4, introducing support for DirectX 8. This new feature allows PC gamers to enhance performance in older games that used DirectX 8, addressing stuttering and optimization issues. New Features and Improvements This update brings several fixes and improvements. The DXVK team has resolved various…
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Nvidia Release Hotfix 445.78 to Correct DirectX 11 Issues
Earlier this week Nvidia released its latest official GeForce Experience driver update looking to bring some game optimization as well as the launch of DLSS 2.0. It seems, however, that (in something that I daresay will not be overly surprising to many of you) the update has resulted in some…
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Microsoft Details Next DirectX 12 Update and DXR 1.1
A lot of attention goes to the Nvidia and AMD driver updates. Of course, even their graphics cards have to bow to the mercy of DirectX at the best of times. The last major update was back in October last year. Developers are now tinkering with a new range of…
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Borderlands 3 Gets Off To A Rocky PC Launch
Borderlands 3 is officially out today and I daresay that many of you are either already playing it or are counting down the work hours until you can. If you are planning to play it on the PC, however, it seems that the launch hasn’t exactly gotten off to a…
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AMD Adrenalin 19.3.2 Brings DX12 Support To Windows 7
AMD Adrenaline Brings DX12 Support To Windows 7 A few days ago we reported the exceptionally surprising news that despite Windows 7 having less than a year of official support left, Microsoft had decided to bring official DirectX 12 support to the platform. With this support now out, AMD Adrenaline’s…
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AMD Confirm All DX12 GPUs Support Ray Tracing – Just Not Yet
AMD Confirm Is Has Ray Tracing Compatibility One of the biggest ‘buzzwords’ since the release of the Nvidia 20XX series of graphics cards has been ‘ray tracing’. The technology essentially allows their graphics card to render ultra-realistic light settings in a real-time environment. To date, however, AMD has shown little…
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Battlefield V DXR Update Performance – RTX Just Got Exciting
Introduction Battlefield V DXR Update Recently, the world was treated to both the launch of Battlefield V from EA, as well as the RTX series of graphics cards from Nvidia. The two are very interesting, as RTX introduced the first commercial gamer GPUs that work with the latest DirectX RT…
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Nvidia RTX Series Guide to RayTracing and DLSS
Nvidia RTX With the launch of the new NVIDIA RTX graphics cards, the gaming world is ready to be taken by storm by the latest technologies and innovations in rendering technology. Ray Tracing has been with us for many years now, however, realtime Ray Tracing is something that demands extremely…
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Futuremark Video Shows-Off Live DX12 Raytracing Tech Demo
DirectX Raytracing Technology GDC 2018 is in full swing, and with it comes the latest announcements from Game Developers and game technology. Futuremark took the opportunity to launch a short video demo showing off what they have been working on. It utilizes DirectX 12 Raytracing technology and what makes it…
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Unigine Releases New Superposition Benchmark
Unigine, while creators of the Unigine game engine, are more well-known for their suite of benchmarks. Heaven and Valley have been staples of the DX11 benchmarking scene and still remain popular to this day. However, it’s time for something new as its been 4 years since Valley was released and…
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Intel CPUs Get Official Vulkan Support
Intel has released the first graphics driver for its CPUs with official support for the Vulkan API. While the company had previously supplied beta drivers which supported Vulkan, they were notoriously unstable. Intel’s official Vulkan support, though, is limited to sixth-generation Skylake chips with Windows 7, 8.1, and 10, or…
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DX12’s Bonuses Only Achievable by Dropping DX11 Says Hitman Dev
When new technology comes out it tends to take time for systems and developers to get to grips with them, with their advertised bonuses normally offered at some price, but is it too steep with Hitman’s developer saying that if you want to experience DX12’s bonuses only achievable by dropping DX11…
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AMD Says DX12 And Vulkan “Serve a Need And Add Value”
The advent of low-level APIs such as DirectX 12 and Vulkan have the potential to revolutionize the way modern games scale across various hardware setups. Clearly the gains compared to DirectX 11 are still unknown until a game’s engine offers a direct comparison between the two APIs on identical hardware.…
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