GPUOpen
- News
AMD Launches CrossFire API on GPUOpen
AMD has made its CrossFire API available for free via GPUOpen – the company’s rival to NVIDIA’s GameWorks – making it easy for game developers to utilise its multi-GPU solution, which should be of particular benefit to indie developers. Since the launch of its Radeon Software Crimson Edition drivers, AMD…
Read More » - News
AMD Capsaicin Event Showcases VR and GPUOpen
Just yesterday, AMD hosted their Capsaicin live stream event from GDC. While there were some product announcements like the Radeon Pro Duo and the teasing of the upcoming Polaris 10 GPU, most of the time was spent on reiterating past statements. The key to this was VR and AMD spent a…
Read More » - News
AMD Snags Nvidia Supercomputer Client With FirePro & GPUOpen
When AMD revealed their GPUOpen and Boltzmann Initiative, it seemed like a last-ditch effort to get back some GPU computing and enterprise marketshare. Nvidia had struck first with CUDA and because of its success, many GPU computing platforms have largely been based on CUDA, with OpenCL lagging behind. With the Boltzmann…
Read More » - News
AMD Launches GPUOpen Sofware Development Package
AMD’s open source philosophy deserves a great deal of credit especially when you consider the competition utilizes proprietary features as demonstrated by NVIDIA Gameworks. During CES 2016, I had the pleasure of playing Star Wars Battlefront on AMD’s upcoming Polaris architecture. This open ideology is very impressive and showcases that AMD’s…
Read More » - News
AMD Tackles Nvidia’s GameWorks with Open Source GPUOpen
While AMD’s graphics hardware has largely remained competitive with rival Nvidia, the software side of things has fallen behind for a while. A large part of this is due to Nvidia’s GameWorks software, a proprietary set of tools that helps developers implement features. While AMD cards can run GameWorks optimization is…
Read More »