Havok
- News
World of Tanks Engine Get Massive Multi-Thread Overhaul
More Efficiency Updates Coming in 2019 World of Tanks has been around for a while and in fact, its developers have announced they plan to support it for the next three decades. Which is why last year’s massive graphics overhaul did not come as a surprise. In fact, that is…
Read More » - News
World of Tanks 1.0 Bringing Massive Graphic Overhaul in 2018
Wargaming‘s World of Tanks has been around since 2010, but they will finally reach the 1.0 update around March 2018. To celebrate the event, the game is getting a major overhaul. This includes a complete visual makeover courtesy of a new graphics engine. World of Tanks development director Milos Jerabek…
Read More » - News
Is Microsoft Launching a New API?
A new trademark filed by Microsoft suggests that it could be set to launch a new API. The Redmond company has trademarked the term Direct Physics, which potentially points to a new physics API, possibly integrated with DirectX 12. As pointed out by WCCFTech, the Direct Physics trademark may mean…
Read More » - News
Microsoft Buys Havok Physics From Intel
Microsoft today is announcing their acquisition of Havok Physics from long time owner Intel. Used in a large number of AAA games as middleware and psysics engine, Havok is known for enabling complex 3D physics based solely on CPU compute power. While some may worry that Microsoft will no longer…
Read More » - News
Havok Technology To Power BioShock on iOS
BioShock, the iconic story-driven shooter from 2K Games is heading to the App Store later this summer for iOS devices. The game is now confirmed to be running on Havok technology to provide animation and physics processing for the game. When the game was launched back in 2007, developer Irrational…
Read More » - News
Fighter Within Launching On Xbox One – Powered By Havok Physics
Havok, a leading provider of game technology, announced today that it has licensed its suite of middleware to power Fighter Within – the upcoming brawler game for the Xbox One. Developed for Kinect for Xbox One by DAOKA Studios, Fighter Within utilizes Havok’s Physics, Animation Studio, Cloth, and Destruction technologies…
Read More » - News
Google Dev Day, Nintendo & Project Anarchy Sessions Added To GDC Europe 2013
These special sessions are accessible to VIP and All Access Pass holders during GDC Europe 2013. The three-day conference will take place Monday through Wednesday, August 19th-21st at the Cologne Congress-Centrum Ost in Cologne, Germany – just ahead of (and co-located with) the massive 275,000 person Gamescom event. On Tuesday,…
Read More »