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Windows 7, 8.1, 10, & Linux to Get Vulkan Multi-GPU Support!
Recent news revealed that while Vulkan would be getting multiple graphics card support, the feature would only be rolling out for Windows 10 users. This news pissed a lot of people off, as they use Linux, Windows 7, etc, but now it seems that the team at Khronos Group has…
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Wildlands Update Brings Quad-Core and Multi-GPU Performance Improvements
Have you been enjoying Tom Clancy’s Ghost Recon: Wildlands over the last few days? I know we have, and as much as we love it, it’s freaking tough to get great performance from this graphical behemoth. Thankfully, a new update looks to improve performance for a broad range of systems, as…
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Hitman Episode 6 Update Comes With DirectX12 and Multi-GPU Support!
Hitman is the game that just keeps on giving, as today sees the release of Hitman Episode 6: Hokkaido, as well as a rather significant patch that will add DirextX 12 support! So while many of you will be enjoying the Japanese setting for the new finale, as Agent 47…
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Microsoft Helps Developers Implement Multi GPU Support in DX12
Even though few games actually support Microsoft’s new API at the time of writing, and even fewer were actually built from the ground-up to support DirectX 12, Microsoft is looking towards the future and hopes to make the new API the standard over the coming years. One of the most…
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GTX 1080 Limited to 2-way SLI
Given the parallel nature of the workload, graphics cards were an obvious choice to get paired up to work on a task. Both AMD and Nvidia have been working on their multi-GPU tech for quite a while with varying levels of success. Right now, both Crossfire and SLI will support up…
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AMD Launches CrossFire API on GPUOpen
AMD has made its CrossFire API available for free via GPUOpen – the company’s rival to NVIDIA’s GameWorks – making it easy for game developers to utilise its multi-GPU solution, which should be of particular benefit to indie developers. Since the launch of its Radeon Software Crimson Edition drivers, AMD…
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AMD’s Raja Koduri Talks Future Developments – Capsaicin
Even though a lot of information was shared from the Capsaicin live stream, some details weren’t made known till the after party. In an interview, Radeon Technologies Group head Raja Koduri spoke in more detail about the plans AMD has for the future and the direction they see gaming and…
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Ubisoft Confirms The Division Will Have Multi GPU Support And More!
Ubisoft has historically struggled to produce optimized PC versions of their major game releases which scale properly across a wide range of hardware configurations. For example, Watch Dogs ran extremely poorly, and didn’t really utilize SLI setups in an effective way. Additionally, it’s difficult to forget the complete mess that…
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Ubisoft Looking Into Assassin’s Creed: Syndicate SLI Issues
Assassin’s Creed: Unity is one of the worst PC releases in recent memory and plagued by terrible optimization, bugs and instability. As a result, Ubisoft promised to learn from their mistakes and ensure Assassin’s Creed: Syndicate ran smoothly. Currently, the general consensus is quite good on modest hardware providing you…
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ASRock Rack 2U & 3U Server Solution Supports the Latest NVIDIA GRID 2.0
Nvidia recently released their GRID 2.0 at the VMWorld and ASRock Rack now announced that their 2U and 3U server solutions support just this. Nvidia GRID 2.0 is a big step up as it delivers double the application performance as well as double the user density over the previous version.…
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AMD Fiji Comes with Two GPUs
AMD’s latest GPU, AMD Fiji, has been announced a while back that it will come with High Bandwidth Memory. Shortly after CES in Las Vegas, Oculus was said to be toying around with the latest AMD hardware and we even saw it in action in the “Showdown running on the…
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DirectX 12 Will Reportedly Treat Multiple GPUs as a Single Entity
There aren’t many days that go by at the moment where we don’t hear something new about the upcoming DirectX 12. We’ve already been teased with 600K draw calls and a boost on AMD card performance by up to 600% as well as up to 100 frames per second difference between…
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