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AMD & Nvidia Cards Working Together in DX12 Benchmarks!
While much of the talk around DX12 recently has been around the reduced CPU/driver overhead and AsyncCompute, another feature is getting its first real world test. Dubbed Explicit Multi-Adapter in Microsoft’s material, the feature allows multiple GPUs that support DX12, irrespective of vendor, to work together on the same task. Developer Oxide…
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Oxide Developer Comments on Ashes of The Singularity DirectX 12 Controversy
AMD and NVIDIA have engaged in a fairly bitter dispute after the Ashes of the Singularity DirectX 12 benchmarks indicated a sharp increase in performance which worked in AMD’s favour. One could argue this is due to similarity between DirectX 12 and Mantle but it seems Async Compute Cores are at the…
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Oxide’s Nitrous Engine to Support AMD’s Mantle
Oxide Games announced today that its recently revealed 3D engine, Nitrous, supports AMD’s Mantle technology. Nitrous, designed specifically for the hardware now common in PCs as well as the Sony PlayStation 4 and Microsoft’s Xbox One, is capable of simulating and rendering large-scale, complex scenes thanks to its 64-bit architecture…
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