ray-tracing
- News
Microsoft Working On Improving Ray-Tracing Performance With LOD System
Ray-Tracing is a performance hog, so much so that it still makes games nearly unplayable for most GPUs unless they’re using some form of upscaling such as DLSS, FSR or XeSS. Over time this of course will change as GPUs become more powerful, but Microsoft has recently published a patent…
Read More » - News
Nintendo Switch 2 Privately Demoed With The Matrix Demo With DLSS Technology
The Nintendo Switch is due a new model 6 years after its release and today some new news has come forward surrounding the Switch 2 which was allegedly showcased in a private demo at Gamescom using the Matrix Unreal Engine 5 demo as well as DLSS technology. Nintendo Switch 2…
Read More » - News
SNES Cartridge Mod Adds Real-Time Ray Tracing
Ray tracing certainly isn’t a new technology, but you would’ve been forgiven for thinking that it would’ve been impossible to implement it on a Super Nintendo. Designer Ben Carter, however, has found a way to seemingly make the impossible possible. Yes, through the use of a (heavily) modded cartridge, a…
Read More » - News
AMD Teases its RDNA 2 “Hangar 21” Ray-Tracing Tech Demo
With the Radeon RX 6000 graphics cards set to release later today, there is clearly a lot of anticipation surrounding them. Particularly since AMD has gone to significant lengths to suggest that, pending some independent benchmarks (and keep checking our website and social media platforms for those today) that their…
Read More »