CD Projekt Red has humorously commented on the industry’s grading scale, suggesting their next project will set a new standard, the AAAAA game. This comes after Ubisoft’s Skull and Bones faced criticism despite being marketed as a AAAA title. With game development costs soaring, the push for higher classifications like AAAA and now AAAAA reflects the escalating expectations and investments in the gaming world.
Ubisoft’s latest release, Skull and Bones, aimed to justify a $70 price tag by branding it a AAAA game. However, the game fell short of expectations, stirring debates about the value and significance of these classifications. In contrast, CD Projekt Red, known for hits like The Witcher and Cyberpunk 2077, jests that their future endeavors will surpass the current highest standard, aiming for a AAAAA grade.
Karolina Gnas, VP of investor relations at CD Projekt Red, playfully announced their AAAAA ambition during a financial Q&A. This bold claim highlights the studio’s confidence in its upcoming titles, including the highly anticipated The Witcher 4. As the gaming industry navigates through rising development costs and competitive standards, CD Projekt Red’s cheeky remark about AAAAA games brings a light-hearted perspective to the serious business of game production.
With Skull and Bones struggling to meet its AAAA expectations, all eyes are on CD Projekt Red as it teases the potential of a AAAAA title. As the industry watches, the question remains: who will dare to aim for AAAAAA next? Meanwhile, CD Projekt Red assures fans that The Witcher 4 will not only push boundaries in grading but also introduce innovative gameplay elements, promising an evolution in their acclaimed series.
The playful banter between industry giants underscores the dynamic and ever-evolving landscape of video game development, where ambition and humor can coexist, paving the way for future innovations.
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