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Cliff Bleszinski Declined Offer From Kojima to Help on Silent Hills

Silent Hills was a game that many fans of both the Silent Hill franchise and Kojima’s games were waiting for. Sadly the only thing ever to come out of the collaboration between game and film directors Hideo Kojima and Guillermo del Toro was the demo PT before the relationship between Kojima and his long-time publisher Konami went sour. It turns out that PT could have been a demo for a very different game, as Cliff Bleszinski, known for his work on the Unreal and Gears of War game series, has taken to Twitter stating that Kojima had asked to collaborate with him on Silent Hills.

The fate of Silent Hills was a real shame, especially after PT, and has left many of us asking “what if?” the game had been allowed to be completed instead of being pulled as just a demo. We don’t know at what point in the development of the game Kojima had tried to get Bleszinski on board or if del Toro was already onboard at the time. It all just brings more intrigue to the table regarding a game that is now long dead before it even existed. Bleszinski cited a number of reasons for declining to work with Kojima on Silent Hills, despite being flattered by the offer, stating that “I don’t like LA, I love new IP, and I woulda f***ed up SH”

Thankfully, while Silent Hills was not to be, both Kojima and Bleszinski are both hard at work on moving forward with their own new projects. Bleszinski is leading the development of the new free-to-play PC shooter Lawbreakers with Boss Key Productions. Meanwhile, Kojima’s moving on from Konami has seen him founding a new game studio and starting a brand new partnership with Sony, having a new game in the works for PS4 and PC and even finding time to go on a world trip to see the future of gaming technology. Who knows, maybe the two could even team up to work on a game in future!

Alexander Neil

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