Counter Strike: Global Offensive’s Well-Known Bug Gets Acknowledged by Valve
Gabriel Roşu / 9 years ago
If you are a Counter Strike: Global Offensive player, then you probably know about the bug. However, let’s outline it again for those of you who might not have experienced it, though it is highly unlikely if you have played the title by now.
In a shooter video game, there are two main coding aspects to take into account when firing a weapon at a character. First, the actual bullet/ray, or whatever you want to call it, is triggered once you fire the gun to check the direction and objects it hits in that direction.
The second most important aspect is once a character is hit by the bullet, it needs to find out what part of the body is hit to appropriately reflect the player’s damage/health.
This is where things go nasty in CS:GO. The hitbox that needs to determine what body is hit is actually a bit quirky, leading to a lot of moments where you want to smash your keyboard because you now you shot him in the head, but he acts like you barely grazed him.
After a couple of videos that clearly emphasise the issue went hot on Reddit, Valve finally acknowledged the bug that has been present in the title since it first launched. However, they were unable to provide an ‘eta’ on the fix. The videos can be viewed below. So how long do you think it will take Valve to solve it?
Thank you Kotaku for providing us with this information
Image courtesy of enemyesports.com and videos courtesy of Reddit