Overall, it’s clear that this is not an easy game to run. You’ll get away with some pretty modest, albeit fairly modern, gaming hardware for 1080p, but even stepping up to 1440p will be the real of the current flagships, especially if you intend to use ray tracing effects.
There’s some hope though, as both the current crop of Nvidia and AMD cards remained pretty competitive with each other. The game does favour Nvidia right now, but I expected as much given the RTX implementation. However, I suspect that will broadly improve over time with software updates and driver updates.
There’s another advantage for the green team too, with DLSS being virtually essential in this release. That being said, it’s working phenomenoally well. If you’re running the game at 4K with ray tracing, it’ll be DLSS that gets you where you need to be.
Finally, we know the game has issues. However, they’re largely focused on the last-gen console performance. PC users seem to be getting the best deal here, but certainly for those with flagship hardware. There are plenty of bugs, sure, but we ran into nothing particularly game-breaking.
Finally, while we did run the AVX patch, it really didn’t work on our CPU, so we suggest trying it, but don’t count on it being a one-stop fix.
I’m sure we’ll be back to testing soon enough when CDPR put out some more significant updates. Stay tuned.
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