News

Cyberpunk 2077 is Apparently in a “Satisfactory” State

It has now been 6 months since the release of Cyberpunk 2077 and I think that while many would agree that the game is in a significantly better state now than it was then, it’s still a long way away from being a perfect example of modern high-budget AAA-gaming. – Following a report via Eurogamer, however, we are seeing yet more evidence that developer CD Projekt Red might be beginning to slowly sidestep themselves away from the title.

Cyberpunk 2077 – Officially “Satisfactory”

Speaking at an event at the WSE Innovation Day, while CD Project Red CEO Adam Kiciński did suggest that, in an overall sense, the main work on making Cyberpunk 2077 a relatively stable game might now be somewhat completed, that does sort of inadvertently concede the point that even 6 months on, the game is still a long way from being ‘perfect’,

“We have already achieved a satisfactory level in this regard [of stability]. We have also been working on the overall efficiency, which we are also quite happy about. Of course, we also removed bugs and glitches, and we will continue to do that.”

What Do We Think?

Stability is one thing. It is, of course, good news that the game isn’t quite so crash happy as it used to be. On the whole, however, it’s still blatantly evident that Cyberpunk 2077 still requires a lot more work to get into a condition that would even mildly begin to live up to the hype. Therein, however, we might find the problem. It might just be me, but overall, I’m starting to get more and more of an impression from CD Projekt Red that while a few quality of life patches are still clearly on the way, the game is approaching what will, for better or worse, be its final state. And if that is the case, then I think it will just really underline the fact that sometimes being ambitious with a game is rarely a good thing.

What do you think? – Let us know in the comments!

Mike Sanders

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

2 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

2 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago