Deus Ex: Mankind Divided DLC “Consumables” Usable Only Once
Ashley Allen / 8 years ago
Deus Ex: Mankind Divided fans are angry that the free “consumable” items – like ammo, credits, or crafting parts – gifted to them for their pre-orders are usable only once. But, if you have a limited quantity of something, then it’s pretty explicit that once you run out you can’t use that item anymore, so what’s the problem? Well, the quantity limit extends across saves; if you use a consumable on one save and then, for whatever reason, decide to switch to a previous save, the item does not replenish. So, if you use an item, die, then return to your last save, the item used is still gone.
A spokesperson from developer Eidos Montreal explained on the Deus Ex subreddit how the one-time DLC operates:
“Hi everyone. Here’s how things work:
Consumables (Praxis Kits, Ammo, Credits, Crafting Parts) are one-time use items. They will be in the storage section of your inventory, until you decide to add them to it. Once you do, they will be ‘consumed’ in your current playthrough, and not re-usable. Consumables work the way they do due to first party constraints.
Durables (Weapons, Skins, Augmentations) are not one-time use. They will automatically be available in all of your playthroughs, once you have downloaded and installed them.”
Fans are understandably mad, blowing up the subreddit over the policy – which was not made clear in the advertising material during the pre-order period – with talk of consumer protection violations, customer exploitation, and the developer being a microtransaction shill.
“We’ve read your concerns, and we just wanted to step in and clarify things here,” Eidos Montreal’s community manager added. “We have not, and will never, compromise the balance of the game in order to direct people towards microtransactions. The game was balanced 100% independently of the microtransactions available in the store.”