DLSS, FSR & XeSS, WTF Does All This Mean for Gamers?
Peter Donnell / 2 years ago
The Amazing Spider-Man Remaster Comparision Screenshots
1080p No Upscaling
Without a doubt, this game does look good, albeit, it’s not an easy game to max out. For starters, I think the game suffers from a sharpness and AA issue, with a lot of jagged edges that can be tricky to eliminate while retaining good performance.
1080p DLSS Quality
This game works well with DLSS, but as we’ve seen before, it does result in a slightly softer image overall.
1080p XeSS Quality
XeSS results in a more detailed image, but again, it’s got a little more noise on it, much like we saw in Tomb Raider.
1080p FSR
FSR seems to look somewhere between the two, not natively sharp, but a good middle ground.
Side by Side
This can be seen quite clearly in a side by side, with DLSS on the left, FSR in the middle and XeSS on the right. At 1080p they all look decent enough, but DLSS has a slight blur on background detail, FSR has more blur, while XeSS actually retains detail really well.
Again, it looks like XeSS (right) is the clearest of all, but it’s actually a little over-sharp, with DLSS (left) looking much closer to the original. FSR is a bit muddy looking.
1440p No Upscaling
At 1440p the native image looks pretty great. There are some AA issues but overall, the game looks good.
1440p DLSS Quality
DLSS hoped up much better at this resolution, retaining a near native image with only some small loss in far-off details.
1440p XeSS Quality
Again, a really strong result, with a pretty crisp image ovearll.
1440p FSR
And FSR holding onto much of the detail too.
Side by Side
When it comes to up close detail, DLSS is looking as good as native, with FSR having a slightly softer image, and again, XeSS looking as good as native, but some sharpening on top.
This can be seen in far-off details too, with DLSS (left) and XeSS (right) looking close to native, with FRS a little softer, but honestly, all three did an amazing job here.