Total Chaos, the creation of enthusiast modder WasaHolic, is a complete overhaul of the Doom II game engine, and it is nothing short in incredible. Given that Doom II is now 20 years old, the game isn’t exactly a tour-de-force of graphical prowess when compared to modern shooters, but that hasn’t stopped this mod from taking things to the next level.
The code for Doom II has been altered so that it can take advantage of OpenGL, as well as a plethora of other visual effects that are more in common with games of recent years that what you would normally see in Doom II. It’s especially impressive given that most of the code running here is likely older than many of our readers, and that fundamentally this is STILL Doom II’s game engine, it’s just wearing some sharp new clothes. I’ve seen mods for games like Half-Life bring back Goldeneye with their from scratch rebuilds in a new game engine, but I’ve never seen a game buffed up with much using mods while retaining original game elements.
His mod does go a little further, offering a new mode that is inspired by the game Stalker, leaving you with nothing but your wits and various salvage to defend against zombies and environmental threats.
“Total Chaos is an upcoming Doom II mod for GZDoom & Zandronum that pushes the modified 1993 engine to its very limits! Featuring many current-gen features such as 16x motion blur, bloom lighting and godrays.
With gameplay inspired from games such as S.T.A.L.K.E.R, players are dropped on an island with a video camera to explore the deadly surroundings. There are no guns in Total Chaos, instead the players must use their wit and the hazards they find in the environment to defend themselves.”
No release date on the mod just yet, but he’s expecting the beta to be available by the end of 2014, although keep in mind it will require either GZDoom and/or Zandornum to run Total Chaos.
height=450Thank you TekSyndicate for providing us with this information.
Image courtesy of YouTube.
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