Doom has been rocking it pretty hard since it was released, and it’s about to get a whole lot better thanks to another completely free update! The new update brings a new game mode, adds pile of new content to SnapMap, but most important of all, Denuvo DRM has been cast aside, which is seriously awesome news for PC gamers.
The patch makes a lot of changes and comes with a whopping file size of 11GB, which is a pretty huge increase on the already sizeable game install. However, it looks like it’s worth it given the changelog.
One of our favourite new additions is the inclusion of bots in multiplayer, allowing you to go out and practice your skills without making a fool of yourself in front of your friends.
Check out the patch notes below:
Multiplayer
Added new game mode, Infernal Run
Teams fight to obtain the ball and score in the opponent’s goal
Added Bots for multiplayer
Bots are available on original multiplayer maps in Team Deathmatch and Deathmatch game modes
Increased the maximum level cap to Echelon 11, level 50
Added the DOOM Marine Armour (Praetor Suit) as unlockable perk for achieving maximum multiplayer level cap
Resolved an issue where rapid controller input caused unusually high shotgun damage.
SnapMap
You can now play as the DOOM Marine in Praetor Suit Armour
Added over 30 Lazarus Lab–themed modules
Added Lazarus Lab–themed props
Improved Object Limits
Persistent Integer variables that can be passed between missions within a campaign
Save and restore your health/armour/ammo/weapons/equipment/max weapon slots/inventory
Added the ability to Get and Set Score
You can now access the Leaderboard Score in the HUD
Added new (first-person view) Player Camera Entity
Added camera rumble FX and sounds
Added new player modifiers
Ledge grab time, power-up time, barrel damage, equipment cool down
Plasma weapon mastery
Additional single-player Interactables
New single-player styled Objective HUD
Added single-player Compass
General single-player consistency pass on HUD
Added more POI options
Show distance, show on compass
Updated victory and post-match summary screens
More interactable and customisable GUI
Added animated Echo Events
Added new FX/hazards
Added % encounter complete listener to encounters
Ability to remove AI from finished encounters and events
Ability to remove unspawned AI from the AIC
Added ability to turn off bobbing on pickups to place them however you want
Editor improvement to hide/show types of objects
Editor improvement to lock rotation when moving objects
Editor improvement to disable snapping of objects to the floor
Added armour Customisations and Taunts
Peter Donnell
As a child still in my 30's (but not for long), I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!