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EA Promises To Learn From Battlefield 4 Mistakes, Or So It Says…

The first weeks after EA launched the latest widely known massive multiplayer shooter title, Battlefield 4, it was impossible not to spot all the bugs and glitches when playing it, rendering the game unplayable and also highly unstable. It is said that it even went as far as building massive lawsuits against EA, claiming that the publisher had misled investors with their comments claiming that all was good despite knowing in advance that the game would be buggy.

There were also speculations that EA might have learnt a lesson from all of this, something which they have picked up during their recent investor call. According to EA’s Patrick Söderlund, he stated that the Battlefield 4 title was a highly complex game and that their focus to produce a highly innovative game that also delivered 60fps gameplay resulted in problems that they did not foresee. Söderlund goes on to state that he believes Battlefield 4 is a lot more stable since its launch, and that they are “taking multiple steps to evaluate what occurred and incorporate those learnings into our development process for future products, so we don’t experience the same problems again.”

“I would close on the fact that Battlefield 4 remains an amazing game with massive innovation, and we’re confident that gamers will be logging-on to play for a long time to come.” Söderlund stated.

There are also news about EA halting all future DLC for Battlefield 4 until all issues inside the current game have been dealt with (or at least the more severe ones). But what are the actual user opinions on this matter? Of course, the Battlefield 4 concept is ideal, but is the gameplay and overall experience worse that previous titles such as Battlefield 3?

Thank you Ubergizmo for providing us with this information

Gabriel Roşu

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