EA Release List of Known Mass Effect: Andromeda Bugs – Already Working on Fixes
Peter Donnell / 8 years ago
I’ve been thoroughly enjoying Mass Effect: Andromeda, and while I’ve not ran into any game breaking bugs, there are a few out there. Of course, there’s also a fair few smaller issues kicking around, but that’s pretty much to be expected for a game as large as this; the more thing you have, the more things can go wrong.
In a move that is rarely seen in the gaming community, Bioware are not only working on a bunch of bug fixes, but they’ve also released a list detailing what those problems are, and that they’re working on the most requested fixes first.
Ryders run is being sorted, as are the spartan auto-save points, Crossfire support it being improved, and so much more. Check out the release from EA below.
“Hi all, here’s a list of some of the current known bugs affecting Andromeda. The list isn’t exhaustive but here’s a rundown of the main issues that are known and actively being worked on. “
Performance
- Enabling Crossfire may not yield to a significant performance increase.
- Dolby Vision is currently disabled for PC.
- Screen appears stretched in 4:3 and 5:4 resolutions.
- Attempting to run the game in 16:9 or 16:10 portrait display may cause the game to crash.
- Players may experience performance drops in the Storm Canyons.
Squadmates
- Squadmates may repeatedly teleport on top of the player, and may follow when told not to.
UI
- Objects in space may rotate slowly or may appear jittery when using the right control stick.
Missions/Levels
- PS4 – Repeatedly skipping opening cinematics on the Remnant City critical path mission can cause Ryder to hang in mid-air.
- Game does not save often enough during main missions.
- We are aware of some areas where progression events may fail to trigger. If you encounter this you may be able to get past this by leaving the area and returning
General
- Running in a zig-zag pattern can result in Ryder entering an unintended animation state.
- Audio may stop during play. Closing and restarting the game will restore audio.
- Immediately creating a new Ryder after exiting a current playthrough can result in Journal quest items carrying over and a number of bugson the Hyperion.