News

EA Release List of Known Mass Effect: Andromeda Bugs – Already Working on Fixes

I’ve been thoroughly enjoying Mass Effect: Andromeda, and while I’ve not ran into any game breaking bugs, there are a few out there. Of course, there’s also a fair few smaller issues kicking around, but that’s pretty much to be expected for a game as large as this; the more thing you have, the more things can go wrong.

In a move that is rarely seen in the gaming community, Bioware are not only working on a bunch of bug fixes, but they’ve also released a list detailing what those problems are, and that they’re working on the most requested fixes first.

Ryders run is being sorted, as are the spartan auto-save points, Crossfire support it being improved, and so much more. Check out the release from EA below.

“Hi all, here’s a list of some of the current known bugs affecting Andromeda. The list isn’t exhaustive but here’s a rundown of the main issues that are known and actively being worked on. “

Performance

  • Enabling Crossfire may not yield to a significant performance increase.
  • Dolby Vision is currently disabled for PC.
  • Screen appears stretched in 4:3 and 5:4 resolutions.
  • Attempting to run the game in 16:9 or 16:10 portrait display may cause the game to crash.
  • Players may experience performance drops in the Storm Canyons.

Squadmates

  • Squadmates may repeatedly teleport on top of the player, and may follow when told not to.

UI

  • Objects in space may rotate slowly or may appear jittery when using the right control stick.

Missions/Levels

  • PS4 – Repeatedly skipping opening cinematics on the Remnant City critical path mission can cause Ryder to hang in mid-air.
  • Game does not save often enough during main missions.
  • We are aware of some areas where progression events may fail to trigger. If you encounter this you may be able to get past this by leaving the area and returning

General 

  • Running in a zig-zag pattern can result in Ryder entering an unintended animation state.
  • Audio may stop during play. Closing and restarting the game will restore audio.
  • Immediately creating a new Ryder after exiting a current playthrough can result in Journal quest items carrying over and a number of bugson the Hyperion.
Peter Donnell

As a child still in my 30's (but not for long), I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!

Disqus Comments Loading...

Recent Posts

AMD Releases New Adrenalin and AFMF 2 Drivers for Space Marine 2

AMD has released a significant update for gamers playing Warhammer 40,000: Space Marine 2, introducing…

3 hours ago

AMD Ryzen 5 7600X3D Outperforms Ryzen 7 9700X in Gaming

The AMD Ryzen 5 7600X3D is making waves in the gaming world, beating some of…

3 hours ago

Astro Bot Sells Out in Japan

PlayStation’s newest release, Astro Bot, has become a massive hit in Japan, where it has…

4 hours ago

Many Final Fantasy Games Rumored for Xbox Announcement at Tokyo Game Show

A major announcement may be on the horizon for Xbox gamers. According to Jez Corden…

4 hours ago

Baldur’s Gate 3 Modding Hits 1 Million Installs in 24 Hours After Mod Support Launch

Larian Studios has unleashed a new wave of creativity for Baldur's Gate 3 players with…

5 hours ago

Intel 24 Core i9 14900KS Raptor Lake Refresh CPU/Processor

Go beyond performance with the latest 14th Generation Intel Core processors, based on the Raptor-Lake…

10 hours ago