I’ve been thoroughly enjoying Mass Effect: Andromeda, and while I’ve not ran into any game breaking bugs, there are a few out there. Of course, there’s also a fair few smaller issues kicking around, but that’s pretty much to be expected for a game as large as this; the more thing you have, the more things can go wrong.
In a move that is rarely seen in the gaming community, Bioware are not only working on a bunch of bug fixes, but they’ve also released a list detailing what those problems are, and that they’re working on the most requested fixes first.
Ryders run is being sorted, as are the spartan auto-save points, Crossfire support it being improved, and so much more. Check out the release from EA below.
“Hi all, here’s a list of some of the current known bugs affecting Andromeda. The list isn’t exhaustive but here’s a rundown of the main issues that are known and actively being worked on. “
Performance
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UI
Missions/Levels
General
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