The Existence of a Third Chapter Is a Pain For Metal Gear Solid V
Christopher Files / 9 years ago
On the whole, Metal Gear Solid V: The Phantom Pain has received many optimistic reviews which have praised the overall technical experience that has offered consumers a fresh take on a lasting classic franchise. A quick gander at Amazon’s store notes this incarnation of the game has so far received a rating of 4.5 out of 5; this encompasses 142 reviews as of writing. This sounds promising, except consumers have also noted the feeling of a rather incomplete narrative which abruptly ends.
Accidental oversight? It turns out data extracted from the game has led to the conclusion of the existence of a third chapter, which in hindsight looks to have been cut. The possibility of an extra chapter was found in the games files by way of a title card entitled “Peace.” Furthermore, it has been observed that scenes which were conveyed at pre-launch trailers have also been deleted from the game. This includes the removal of scenes from the E3 2013 trailer where African child soldiers were being trained by their master and also a prisoner being shot
Removing individual scenes is not a new phenomenon considering game trailers are not the most reliable source of information, individual set pieces are deleted due to many factors including time constraints, budgetary problems and censor regulation pressure. Removing a whole chapter with the consequence being a storyline which falls apart towards the end seems rather odd, many people have noted how easy it is to pin point the moment development was seemingly rushed to completion. Content has also been discovered on the Collector’s Edition Blu-ray concerning a texture which leads many fans to conclude it belongs to The Boss from Metal Gear Solid 3.
It will certainly be interesting to find out the reasons behind such cuts if indeed this will be made public, if there is enough support for the extra chapter you may well find it being released as a download add-on; this is considering the direction with which game development has shifted over recent years.
Thank you windowscentral and gamingbolt for providing us with this information.
Image courtesy of forbes