News

The Existence of a Third Chapter Is a Pain For Metal Gear Solid V

On the whole, Metal Gear Solid V: The Phantom Pain has received many optimistic reviews which have praised the overall technical experience that has offered consumers a fresh take on a lasting classic franchise. A quick gander at Amazon’s store notes this incarnation of the game has so far received a rating of 4.5 out of 5; this encompasses 142 reviews as of writing. This sounds promising, except consumers have also noted the feeling of a rather incomplete narrative which abruptly ends.

Accidental oversight? It turns out data extracted from the game has led to the conclusion of the existence of a third chapter, which in hindsight looks to have been cut. The possibility of an extra chapter was found in the games files by way of a title card entitled “Peace.” Furthermore, it has been observed that scenes which were conveyed at pre-launch trailers have also been deleted from the game. This includes the removal of scenes from the E3 2013 trailer where African child soldiers were being trained by their master and also a prisoner being shot

Removing individual scenes is not a new phenomenon considering game trailers are not the most reliable source of information, individual set pieces are deleted due to many factors including time constraints, budgetary problems and censor regulation pressure. Removing a whole chapter with the consequence being a storyline which falls apart towards the end seems rather odd, many people have noted how easy it is to pin point the moment development was seemingly rushed to completion. Content has also been discovered on the Collector’s Edition Blu-ray concerning a texture which leads many fans to conclude it belongs to The Boss from Metal Gear Solid 3.

It will certainly be interesting to find out the reasons behind such cuts if indeed this will be made public, if there is enough support for the extra chapter you may well find it being released as a download add-on; this is considering the direction with which game development has shifted over recent years.

Thank you windowscentral and gamingbolt for providing us with this information.

Image courtesy of forbes

Christopher Files

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

2 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

2 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago