Codemasters launched F1 2017 for PC, Xbox One, and PS4 on Friday (25th August), but already the developer is talking up the possibility of a VR release. While Codemasters admits to giving “a lot of consideration” to VR, it is unlikely to convert F1 2017 for such a purpose. However, it is certainly under consideration for future F1 releases.
F1’s Creative Director Lee Mather told GamesIndustry.biz:
“We’ve certainly given a lot of consideration to VR. As you know, Codemasters did VR for Dirt Rally and we’re certainly interested in doing it for Formula One.
It’s a little trickier for us because we’re pushing the boundaries when it comes to our physics. We have a lot of elements on screen with the OSD, so that’s a lot of information the player would have to process in VR. The changes to move the game onto VR would be fairly significant, and we wouldn’t want to do it if it meant compromising any area of the game. That’s why we’re holding back on that at the moment, but it’s something we’re considering.”
Beyond VR, Codemasters is looking into releasing F1 2017 to another popular platform. The huge success of the Nintendo Switch since March hasn’t gone unnoticed by Codemasters. However, any F1 Switch game couldn’t be a direct port. Mather says:
“Obviously we’ve been watching how the Switch is performing and it’s selling really well. It probably wouldn’t be suitable to have exactly the same game we have running on Xbox One and PS4, but there’s certainly the possibility we’ll look at doing something on Switch. We’ll see what happens in future. It’s certainly getting the market share to make it a valid place to be.”
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