News

Fair Use Limits Challenged by ‘2001: A Space Odyssey’ as 569 GIFs

In a challenge of just how far the fair usage doctrine can be pushed, Jean-Baptiste Henri Franck Cyrille Marie Le Divelec has released his project 2001: A Gif Odyssey. The work is a comprehensive construction of the Stanley Kubrick sci-fi classic, 2001: A Space Odyssey, using only GIF images, 569 of them to be exact. Le Divelec accurately sliced the film into small enough chunks that they could be saved as individual animated gif images and repeated this for the entire 161-minute runtime of the film, which is a lot of effort just to test a point.

Fair usage is a principle that allows people to use small amounts of copyrighted materials for the purpose of commentary, criticism, parody, news reporting, scholarship or research. This protects artists who make work based around or criticizing copyrighted works, but also limits the amount of the original work that they can make use of, to also protect the original copyright holders.

Gif images have had a varied history with fair usage, as while for the majority of the time, the small amounts of content that can be contained within one of the images is too small for most copyright holders to care, recently, NFL and others have tried to stop users from posting gifs to Twitter and other platforms. This is where Gif Odyssey comes in, with each gif individually being argued as fair usage as criticism, but, as a whole, does this change matters? “Will this page get shut down? Will the fair use doctrine prevail? Will it break the internet? Only time will tell.” says Le Divelec in the release trailer for the project.

Currently, the project is hosted on Giphy and devoid of any audio, with the gif images containing subtitles in its place, but Le Divelec aims to create his own website to host it in future and include the soundtrack, which is free of copyright. If it doesn’t get taken down first at least.

Alexander Neil

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

2 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

2 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago