Gaming Glitches – The Good, The Bad, The Hilarious
Swimming in the sky, falling through the floor, having an upside down head. There are many freaky and hilarious glitches in the gaming world, and those three are just from Bethesda games!
I’ve seen so many crazy glitches over the years, it’s impossible to even remember them all. However, I figured I’d take a shot at finding some of my favourites to share with you. Heck, it’s a Sunday night, and yes it has been a slow news day, so may as well make the most of it!
Stretch your fingers and get ready to scroll!
Games are getting more complex, RPG worlds are more open than ever. Development budgets are getting stretched thinner, and Q&A testing becomes less… well, I’m fairly certain some developers just don’t bother with that part at all. Mistakes are bound to happen. While getting stuck on a quest because of a progress glitch may suck. Being throwing a million miles per hour from your car is usually pretty funny; so long as you didn’t lose to much game progress.
Some of these are images, some are gifs, some are videos, so set your volume accordingly as they may autoplay.
How many of these have you seen IRL?
Hey, Cousin, it’s me your killer car!
QWOP is hard, even when you’re good at it.
Classic Bethesda.
As great as Skate is, the best features are still the glitches!
The Wild West and its Wilder Horses!
Ubisoft, kill it with fire! This may even be one of the most famous glitches of our time.
At least the people looked relatively unharmed.
It’ll buff out!
That’s just bad posture.
This is my life now
Bethesda, again!
Think you can do better? Send us your favourites in the comments!
You might consider this (hilarious) glitches, i consider them examples of the disgraceful state of game development…there’s a reason i stopped buying games.
well what you have to remember game devs dont have all the time in the world to make fix bugs and when you fix a bug 2 more might popup in its place and that might take longer to fix then the first one so what most devs do is fix the bugs that dont break the game. and leave the bugs that dont completely destroy the game
In “the old days” games were published good enough to not need a MASSIVE patch in day ONE. That is a sign how lazy are now devs.
Another sign is they reporting that game is been developed well, and all is good…then game is published and FAILS with most GPUs,etc….guess they only tested it with 1 or 2 models of GPUs.
Another example of “under-testing” is game specs…many games are specced to crazy high hardware specs and people discover they play just fine in much lower specs…this means that they only tested with 1/2 models of CPU and 1/2 of GPU…
As for “leaving bugs that don’t destroy the game”, i’m sorry but seeing bugs like the ones in these examples completely RUINS the experience for me.