Batman: Arkham City was release late in 2011 as a sequal to Arkham Asylum. The game uses large scale mapping with heavy effects on lighting and the environment along with a lot of tessellation in a fast moving gaming scene. It utilises DirectX 11 for shadows, lighting, reflections and particles to give the best gaming experience possible.
There is no guessing here as to where the SOC stands in the charts, pushing its way into the lead by a clear margin in all the test situations, giving us a maximum frame rate of 143fps at 1680×1050.
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