Gigabyte RTX 4070 Ti SUPER WINDFORCE OC Graphics Card Review
Peter Donnell / 10 months ago
DLSS
One area where NVIDIA will of course have the upper hand is with AI upscaling, DLSS and more importantly with frame generation. For the sake of including some figures we took the RTX 4070, 4070 SUPER and 4070 Ti and tested in various scenarios with DLSS disabled, enabled and with Frame Generation turned on, to see what kind of gains could be had at 1440p where the 4070 SUPER is targeted towards.
It’s here in Cyberpunk where the 4070 Ti SUPER is evenly matched when enabling DLSS and DLSS 3, which is a shame as before, with no DLSS, the 4070 Ti SUPER was around 8% faster, but through some reason, lost its momentum, while the 4070 Ti non-SUPER caught up.
When enabling Ray Tracing, it manages to keep its lead of which it held an 11% lead with no upscaling to just 4% when using DLSS and just 3% difference with DLSS 3 showing that even with DLSS, the SUPER variant doesn’t really offer up much as scaling seemingly falls more inline.
In Hogwarts Legacy, we started with a 7% lead to the Ti SUPER, to then a 10% margin with DLSS enabled and 17% variance with frame generation enabled, and that’s more of what I was expecting. If every game was like that, then it would be quite an exciting product.
Again, turning Ray Tracing on keeps the same consistency. The Ti SUPER lead over the non-SUPER by 8%, which then increases to 15% with DLSS set to balanced, and an equally impressive 14% with DLSS 3.
Ok, so DLSS helps but, and it’s a big but. Not everyone is sold on upscaling and not every game is going to see huge gains over its predecessor as shown in Cyberpunk. Maybe we’ll look at more games in an upcoming feature if that’s something you want to see. Now some people, and I’m not in this argument consider DLSS as “fake frames” and would rather see performance be at a decent level from the get-go, and while the 4070 Ti SUPER performance is strong, I’m struggling to see why NVIDIA invested time and money into the card when the 4070 Ti was essentially doing the same thing. Personally, I would have much rather seen a price cut to the 4070 Ti to make it more competitive against AMD and to give gamers on older hardware a cheaper upgrade path to be able to utilise the potential of newer games.
I get that upscaling is the big thing right now, but not every game has it, and for the ones that don’t, there are more options now than ever in terms of older used cards, or cheaper AMD cards that get very close to the same performance, if not beating it in some areas.