The vocally-protested cancellation of Silent Hills distressed many in the gaming community, coming as part of Konami’s “scorched Earth” approach to its feud with Metal Gear Solid auteur Hideo Kojima. Silent Hills was set to pair Kojima with horror director Guillermo del Toro and The Walking Dead star Norman Reedus, a taste of which we got in the now-purged demo, P.T..
In an interview with Bloody Disgusting, del Toro briefly spoke about the cancellation of Silent Hills, expressing genuine confusion as to why Konami would pull the plug after the talent involved had already produced such great work together:
“It was curious.
We had a great experience and had great story sessions with hundreds upon hundreds of designs. Some of the stuff that we were designing for Silent Hills I’ve seen in games that came after, like The Last of Us, which makes me think we were not wrong, we were going in the right direction.
The thing with Kojima and Silent Hills is that I thought we would do a really remarkable game and really go for the jugular.
We were hoping to actually create some sort of panic with some of the devices we were talking about and it is really a shame that it’s not happening. When you ask about how things operate, that makes no f***ing sense at all that that game is not happening.
Makes no f***ing sense at all. That’s the randomness that I was talking about.”
Image courtesy of Forbes.
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