Amazingly, Final Fantasy X is already 20 years old, having launched on the 19th of July 2001. Seriously, I’m not entirely sure how that happened so long ago either, but here we are! To celebrate, Toby Saunders has created an incredible video showcasing what Final Fantasy X could look like if it were released today, or at least given the remake/remaster it much deserves.
Of course, this is just a fan project and nothing more. However, using the latest tools of Unreal Engine, as well as Ray Tracing lighting effects, it’s clearly a huge upgrade on the original. Toby combined assets from Skyrim mods (seriously), ran those through Blender and was then able to animate them in Unreal. Another cool addition, those Pyreflies are a game-ready AI rather than just an animated element, which is neat.
Additionally, the extreme closeups of Tidus were done using the new Metahuman creator in Unreal Engine, with some really impressive results.
Check out the video below!
“Final Fantasy X is now twenty years old. I played this game on my older brother’s PlayStation when I was six. The world of Spira was and still is captivating. I remade parts of this game in Unreal Engine, 4k with raytracing, to see what this world might look like if it was created with today’s software & hardware. One day maybe even VR?
I started learning Unreal Engine in August 2020. This video is my first big project. It took loads of work, and it was great fun. I used Metahuman for the close-up shots of Tidus. The footage is all rendered from Unreal using 16bit image sequences, which I edit in After Effects & Premiere Pro.
To get the official Final Fantasy 3d models I actually downloaded FF Skyrim mods, and ran the files through Blender. That way they had basic bones which I could jam around in Unreal. I should have used control rig, or even done the whole thing in Blender, but in case you can’t tell already I have no idea what I’m doing.” – YouTube
What do you think of this technical demo? I think it’s certainly gone above and beyond. I wonder if it’ll get the attention of the game’s developers? Hmmm.
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