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Hi-Fi Rush 2 to Have More Open World Elements, Tango Gameworks Confirms

Tango Gameworks, now owned by Krafton, is setting its sights on making Hi-Fi Rush 2 a more expansive and dynamic experience. The studio, previously under Microsoft’s Zenimax Media, was acquired by Krafton, and plans for the sequel are already underway.

Fans of the rhythm-action game can expect a shift from the more linear level design of the original to a world with more open, dynamic environments. Krafton’s head of corporate development, Maria Park, recently shared these details in an interview with GamesIndustry.biz.

Sequel to Surpass Fan Expectations

During the interview, Park confirmed that Tango Gameworks had a six-month-old build of Hi-Fi Rush 2 when Krafton first met with them. According to Park, the studio’s goal is to surpass the expectations of their existing fanbase. She explained that the feedback on the first game pointed out that some players felt confined to factory-like levels. In response, the sequel aims to provide “a more open world type of experience,” although not a fully open-world design.

Park elaborated: “The team is focused on creating a more dynamic environment for players to explore, along with refining the rhythm-action mechanics to make the game feel even more synchronized.”

While development continues, the team is committed to ensuring the sequel isn’t rushed. Tango Gameworks is also exploring the possibility of bringing Hi-Fi Rush to additional platforms, such as the Nintendo Switch, and may introduce more DLC for the original game.

Solomon Thompson

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