Batman: Arkham City was release late in 2011 as a sequal to Arkham Asylum. The game uses large scale mapping with heavy effects on lighting and the environment along with a lot of tessellation in a fast moving gaming scene. It utilises DirectX 11 for shadows, lighting, reflections and particles to give the best gaming experience possible.
When looking at Batman, we saw 2-6FPS increase over the reference AMD 7870, and a slight marginal increase was seen from the turbo model over the standard IceQ but at these high framerates, you won’t be able to see a noticeable gain when in game.
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