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Homefront: The Revolution Will Feature a 30+ Hour Campaign

The overwhelming majority of first-person-shooters prioritize the multiplayer component and overlook the single player experience. For example, the Call of Duty series’ success relies on the heated online battles between players, and some users disregard the campaign without even trying it! Unfortunately, the single player story usually lasts a mere 5-6 hours, and doesn’t offer compelling value. The Call of Duty campaigns tend to be passable due to the cinematic feel and intense action. On the other hand, DICE always struggles to create a captivating single player aspect and the end result is almost excruciating. Some time ago, the now defunct THQ produced a new IP entitled, Homefront. The game adopted a very dark, serious tone and showcased the horrors of war with children being slaughtered in the streets. Bizarrely, the campaign started off rather slowly, and followed a horribly linear path. Not only that, just as the story became interesting, the game suddenly ended a mere 4 hours in.

Despite this, I enjoyed the multiplayer and saw a great deal of potential for the series. Thankfully, Deep Silver acquired the rights and decided to make a sequel. Homefront: The Revolution from the initial screenshots looks interesting and according to the press release contains a mammoth 30+ hour single player campaign:

Homefront: The Revolution is this team’s most ambitious project yet. In addition to our epic 30-plus hour single-player campaign, we expect to launch Resistance Mode with 12 Missions, packed with re-playability, and hope to release another 20 Missions within the first year. To ensure our community can always play together, all Resistance Mode Missions will be free to download.

This is fantastic news for single player gamers and offers superb value-for-money. Homefront: The Revolution is scheduled for release on May 17 in North America and May 20 in other territories. Please note, this release date applies to all platforms including Xbox One, PlayStation 4 and PC.

John Williamson

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