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Horizon Forbidden West PC Patch 1.3.55.0 Detailed

Horizon Forbidden West has gotten off to a great start on PC, with promising sales, reviews and general user feedback, and honestly, it’s a fantastic sequel to the already rather brilliant original that launched a couple of years ago. While this isn’t the biggest update ever, Nixxes Software released the 300MB patch earlier today, bringing the game up to version 1.3.55.0

One key feature of this update is that the game will now feature XeSS 1.3, which brings improvements to image quality and more quality options overall, such as Intel XeSS Native AA, which gives you improved AA quality without using the additional upscaling feature.

Horizon Forbidden West PC Patch 1.3.55.0 Detailed

Dust has been improved, so that uhm, something. You can now enjoy improvements to texture streaming and improved memory usage, and there are some new text size options in the general menu too.

Unfortunately, still no AMD FSR 3.0 Frame Generation SUpport, as Nixxes are waiting for AMD to release the superior FSR 3.1 before they implement it into the game, which is a shame, as people are playing right now, and would love the scaling to be running sooner rather than later.

Horizon Forbidden West Patch 1.3.55.0 Release Notes

  • Improved the visual quality of dust.
  • Added Interface Text Size option in the General Settings menu.
  • Improvements to texture streaming to reduce memory usage and improve quality.
  • Updated Intel XeSS to version 1.3 with improved image quality and new XeSS Native AA option.
  • Resolved performance regression when enabling NVIDA Reflex On+Boost.
  • When using Quick Slot hotkeys to select weapons, the last used ammo type used will now be remembered.
  • Improved smoothness of camera movement in Photo Mode when using the mouse.
  • Removed hardcoded Mouse and Keyboard bindings for actions such as Navigation Assist in Focus Mode. They now listen to their respective remappable key bindings.
  • Various optimizations and stability improvements.
  • Various UI bugfixes.
Peter Donnell

As a child still in my 30's (but not for long), I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!

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