Images and Details for Rainbow Six: Siege Leak from the Alpha Build




/ 10 years ago

Rainbow-Six-Siege-2-1560x690_c

A Redditor has apparently leaked some information and screenshots from the Rainbow Six: Siege build. Reddit user ‘bDL-Z_ftw’ is the fellow redditor who shared the images, along with a video which unfortunately was taken down real quick.

These are the screenshots which have leaked so far:

Rainbow-Six-Siege-4

Rainbow-Six-Siege-2

Rainbow-Six-Siege-1

Rainbow-Six-Siege-3

And below you can view the details from the Alpha build:

  • Version of the Closed Alpha is 0.1.0

  • The air-plane map, named “Plane”, has the following (named) zones: Seating Journalist, Bathroom, Exterior, Cargo, Cargo Entrance, First Aid, Cargo Room A, Cargo Room B, Military Seating, Stairs Cockpit, Kitchen Prep, Seating Staff,

  • The plane map has the following CAMs in “Support Mode” (after one’s death): Luggage Hold, Cabin Staff, Main Corridor, (plus atleast 2 more)

  • The designated names of different areas (above) will be helpful in planning out a round and in voice-comms

  • The map is huge! The plane is also very huge with detailed in-door environments (with fantastic lighting), multiple floors etc.

  • CTUs: GIGN (atleast 3 CTUs will be in the closed-alpha)

  • Primary Weapons: MP5 MLI (stock color in closed-alpha is golden), P90, 591A1, FAMAS G2, K33 NATO, G36C,

  • Secondary Weapons: NP-9, Model 586, MAC11, 226 MK25, M45 MEUSOC,

  • Gadgets: Barbed Wire (hurts and slows down attackers), Sledgehammer (a breaching hammer to breach through destructible surfaces), Deployable Shield (crouch-height cover that blocks all weapon damage), Breach Charge, Stun Grenade, EMP Grenade (disables any electronics in range), Shock-Drone (disables traps and also shocks enemies), Frag, Bonfire Launcher,

  • Defenders / Attackers Types: Recruit (can be picked by more than one player and has the most customization options), Thatcher (Attacker – UK flag on his arm), Twitch (Attacker – WIP, plus a GIGN tag on his arm), Sledge (Attacker), Ash (Attacker – probably the female operator),(a total of 11 types are available, recruit is common to both Attacker and Defenders, plus 5 unique types for both Attacker / Defender, each)

  • Moreover, each kit has a specific icon

  • Each Defender / Attacker / CTU type has a specific “bonus” ability: Recruit (Croix Rogue – Improved revive ability), Thatcher (Gas Mask – Damage received from smoke is reduced and also no coughing will happen)

  • Knifing is confirmed!

  • Grenade explosion has a deafening effect that lasts around 5 seconds or so

  • Scoring Points: Barricading: +5, Injure: +50, Injure Assist: +50, Confirm Kill: +50, Kill Assist: +75, Kill: +100, Headshot: +50, Gadget Destroyed: +10,

  • Barricading can be destroyed by team-mates

  • When injured, you can move/crawl to get to safety

  • The voice-overs in the video were in English, but the accent was French

  • The animation for climbing up ladders is not yet properly implemented, as it can been in the screenshot that there’s a gap between the player and ladder

  • When hit, your screen gets zoom-blurred for a moment

  • When an enemy player notices and shoots at you, you can see the white hit-direction-indicators on-screen

  • This area shows the health of your player, and probably body-armor type/ status. The shirt icon probably shows that the player isn’t wearing any armour

  • Magazine Reloading: If you have ammo 1/269 and you reload, you get to 31/239 (for the MP5 MLI). Moreover, the reload animation restarts if interrupted by another action

  • DEATH REPLAY (aka 1st-person Kill-Cam) of around 7 seconds is shown after one’s death, which can also be “skipped”

  • Additionally, there’s an END OF ROUND REPLAY as well

  • A decisive round shows “MATCH POINT” on the top of timer-clock

  • DAMAGE LOG (top-right) indicating the damage done by your killer is shown in the DEATH REPLAY screen

  • End-of-Round screen shows ROUND GRAPH (time-line of kills etc.) and ROUND REPORT (scores, K/D, etc.)

  • Some of the stuff shows WIP (work in progress). The textures also read “ALPHA” at some places on the map.

Thank you WCCF for providing us with this information


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