Batman: Arkham City was release late in 2011 as a sequal to Arkham Asylum. The game uses large scale mapping with heavy effects on lighting and the environment along with a lot of tessellation in a fast moving gaming scene. It utilises DirectX 11 for shadows, lighting, reflections and particles to give the best gaming experience possible.
Batman: Arkham City was next and straight away we had identical results on the single resolutions, when compared with the reference speed GTX 680. When testing Nvidia Surround, we see the GTX 670 edge ahead slightly by 2FPS.
Baldur's Gate 3 is a success, and it seems redundant to say so, but what…
The Callisto Protocol on PS5 Pro reaches 8K at 30 fps with ray tracing enabled:…
Buying studios is a fairly common thing these days. However, in recent years, we've seen…
Standards / SpecificationsAdaptive Sync Technology (G-Sync / Freesync)AMD FreesyncStandard / specificationHDMI 2.0, DisplayPort 1.4, USB…
Pre-built ProjectD Tinker75 keyboard with official Fallout Nuka-Cola design TKL gaming keyboard with UK ISO…
SpeakersSpeakersYesSpeaker amount and power output2x 5 WattEfficiency ClassEU Energy Efficiency Class HDRGEU Energy Efficiency ClassGLightingLightingYesLighting…