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Intel Arc GPU Graphics Drivers 101.5382 WHQL Released

Intel got off to a bit of a weak start with their graphics cards, and while they aren’t tackling the likes of AMD and Nvidia’s flagships any time soon, with their incredibly low prices, the Intel cards are finding their feet with more and more gamers. Furthermore, their software updates continue to deliver massive performance improvements throughout a range of popular games.

While this latest update isn’t a huge performance upgrade, it is an important one for players of Horizon Forbidden West and Starfield, both of which were suffering from major issues regarding loading times and stability. The patch also addresses a similar issue with the 3DMark Speed Way benchmark, which was also hanging on loading.

The Intel Arc GPU Graphics Driver Version 101.5379 Beta was only recently released, and this latest version takes it to 101.5382 WHQL, as you can see from the list below, it does fix some important issues, even if there aren’t a lot of fixes overall.

Fixed

Intel Arc A Series

  • Horizon Forbidden West (DX12) may experience longer than expected load times while launching into gameplay during first run of the game.
  • 3DMark Speed Way (DX12) may experience application hang while loading the benchmark.
  • Starfield (DX12) may experience an application crash with High or Ultra graphics settings.

Intel Core Ultra

  • 3DMark Speed Way (DX12) may experience application hang while loading the benchmark.

Known Issues

Intel Arc A Series

  • Doom Eternal (VK) may exhibit intermittent flickering corruptions in game menu and during gameplay.
  • PugetBench Extended Preset Benchmark may fail to complete on certain Adobe Premiere Pro Processing Tests.
  • Topaz Video Al may experience errors when using some models for video enhancement.

Intel Core Ultra

  • Diablo lV (DX12) may exhibit corruption on the terrain during gameplay.
  • Avatar: Frontiers Of Pandora (DX12) may experience a crash during game loading.
  • Uncharted: Legacy of Thieves Collection (DX12) may experience application crash on loading to gameplay before shader compilation complete in the main menu.
  • PugetBench Extended Preset Benchmark may fail to complete on certain Adobe Premiere Pro Processing Tests.
  • Autodesk Maya may experience an application crash while running SPECAPC benchmark.
  • Blender may experience an application crash while rendering some scenes on certain system memory configurations.
  • Topaz Video Al may experience errors when using some models for video enhancements.
  • Procyon Al may experience an application crash while running benchmark with precision float32.

Intel Core 12th-14th Gen

  • Dragon Quest X Online (DX9) may experience sporadic application crash during gameplay.

Arc Control Known Issues

  • The “Connector” type in the Display page may incorrectly show DP when using an HDMI display connection.
  • Arc Control Studio capture recording file may become corrupted when the mouse cursor is enabled during HDR capture.
  • Arc Control may show intermittent error when trying to enable Virtual Camera and camera preview on Intel Core Ultra with built-in Intel Arc GPUs.
Peter Donnell

As a child still in my 30's (but not for long), I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!

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