News

Intel Ditches ‘Tick-Tock’ for ‘Process-Architecture-Optimization’

Adopted in the troubled days of 2006 and Netburst, ‘Tick-Tock’ has served Intel well, pushing the processor firm ever forwards. Though it has served Intel well in the past, recent years have shown that the strategy has become untenable. It comes as no surprise now, that Intel has revealed the successor to ‘Tick Tock’, PAO, or better known as ‘Process-Architecture-Optimization’.

Unlike ‘Tick-Tock’, ‘Process-Architecture-Optimization’ carries a much more unwieldy title but it is the natural evolutionary step. While the old way was to introduce a new process on the Tick year  followed by a new architecture in the Tock year, PAO builds on the same idea. Under PAO, the first year is a new process node, which is based on a known architecture. This will then be followed the next year by a new architecture and finally, in the third year, Intel will optimize both the process and architecture for the final release on that process.

The perfect example is this upcoming generation where we saw Broadwell on the new 14nm node in 2014. That was followed the next year with the new Skylake architecture  in 2015 and then Kaby Lake, which is an optimized Skylake architecture still on 14nm will drop this year. The delays and costs Intel faced with 14nm and 10nm simply precluded them moving onto a new node in the 2 years ‘Tick Tock’ requires.

Moving to a 3-year cadence makes much more sense as Intel has already been slipping into a 2.5 year ‘Tick Tock’ cycle since the launch of Haswell/Haswell-Refresh. By changing it to 3 years, Intel is just accepting the reality that moving to newer process nodes is just going to be harder and longer.  PAO is the new normal as Moore’s law is dead and there is nothing anyone can do about until we move past silicon.

Samuel Wan

Samuel joined eTeknix in 2015 after becoming engrossed in technology and PC hardware. With his passion for gaming and hardware, tech writing was the logical step to share the latest news with the world. When he’s not busy dreaming about the latest hardware, he enjoys gaming, music, camping and reading.

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

1 day ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

1 day ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago