Intel Releases Arc Driver To Address Starfield Issues
Jakob Aylesbury / 1 year ago
![GPU DRIVER INTEL](https://www.eteknix.com/wp-content/uploads/2023/03/arc-game-on-drivers-rwd.png.rendition.intel_.web_.1920.1080-880x495.jpg)
With the official Starfield Launch coming in just 2 days Intel has launched a Driver update to ensure their Arc graphics cards are ready following several complaints from Arc owners attempting to play during the game’s Early Access period.
Intel Arc Graphics Driver 31.0.101.4672
This new driver update which is available now has been released as a hotfix for Starfield so that Arc owners will get at least one day of early access to gameplay before the game launches. The new driver package has been temporarily increased to significantly reduce the load times for Starfield. The instability issues and application crashes have been fixed and the texture corruptions and flickering have also been fixed.
Alongside Starfield fixes, this driver has also provided Game-On support for SYNCED which is a futuristic free-to-play co-op shooter from NExT Studios. Synced Launches on the 8th of September on Steam, PS5 and Xbox.
![](https://www.eteknix.com/wp-content/uploads/2023/09/synced-2-880x523.jpg)
Full Update Notes
Gaming Highlights:
Intel® Game On Driver support on Intel® Arc™ A-series Graphics for:
- SYNCED*
Fixed Issues:
- Starfield* (DX12) Game load duration is significantly reduced.
- Starfield* (DX12) may experience instability and application crashes while launching and during gameplay.
- Starfield* (DX12) may exhibit texture corruptions and scene flickers during gameplay.
Known Issues:
Starfield* (DX12) may experience application instability in some areas of the game.
- Starfield* (DX12) may exhibit corruption when using Dynamic Resolution Scaling. A workaround is to change
the Render Resolution Scale slider value. - Starfield* (DX12) may exhibit texture flickering on light sources during gameplay.
- Starfield* (DX12) may exhibit low texture details on certain objects in the game.
- UNCHARTED: Legacy of Thieves Collection* (DX12) may exhibit texture corruption on characters.
- Halo Infinite* (DX12) campaign may experience an application crash on some system configurations.
- Dead by Daylight* (DX11) may experience an application crash during gameplay.
- Topaz Video AI* may experience errors when using some models for video enhancement.
- Adobe After Effects* may experience an application crash during render operations.
- Device fan may ramp up frequently on certain Intel® Arc™ Graphics products.