News

Metal Gear Solid V Reviews Conducted Under Konami Supervision

Metal Gear Solid V’s embargo has finally been lifted and the game is receiving astonishing high acclaim including perfect 10/10 scores. However, evidence disclosed by GamesRadar provides an insight into the review process which imposed a number of clear restrictions. The journalist assigned to Metal Gear Solid V said:

“For fear of spoilers, Konami invited journalists to review the game at five-day ‘boot camps’ tied to strict NDAs (non-disclosure agreements). We played between 9am to 5pm, with no unsupervised play outside these hours.”

“That’s a maximum play time of 40 hours, assuming no stoppages for eating, drinking, stretching… or reality. So you’re trying to complete a 35-50 hour game (or longer, depending on your play style and the nature of your ‘completion’… I can’t say more), that you’ve been anticipating for five years, in a realistic window of 30-35 hours.”

“On one hand, you’re finally immersed in one of the deepest, most experimental, open-worlds in history – overwhelmed by side-missions, upgrades and secrets – on the other, haunted by a tick-tock race to reach the ‘end’ without knowing when that is.”

Honestly, I don’t feel very comfortable about only allowing reviews to occur under close watch. While, I’m sympathetic toward Konami’s position and acknowledge they are trying to protect the game’s story, you cannot conduct reviews in such a closed manner. Gaming journalists are extremely distrusted by consumers and events like this will do little to alleviate people’s perceptions.

In a similar vein to QA testing, the experience of playing a game watched by its creators, means you are less inclined to express criticism. I do believe Metal Gear Solid V will be a classic, but the reviews could be quite hyperbolic in nature due to the “boot camp” setup.

Do you feel slightly misled by the Metal Gear V review strategy?

Thank you GamesRadar for providing us with this information.

John Williamson

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

2 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

2 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago