Microsoft has teased us with universally usable apps across all platforms since the introduction of Windows 10, but without any details of how it would work or look. That has finally changed now at the Mobile World Congress in Barcelona.
Microsoft’s technical lead for Windows universal apps, Kevin Gallo, demonstrated Windows 10 universal apps on Xbox One, but the showcase wasn’t so much about a specific app or tool but rather to demonstrate the scalable and adaptive user interface that Windows 10 will bring along. It will make it easier for universal apps to run across all platforms including PCs, phones, tablets, and TV screens via the Xbox One.
Microsoft will detail its further plans at the upcoming Build developer conference in April and we can then expect developers to start building their Xbox One apps over the summer.
Another thing revealed at the demonstration was Microsoft’s plans to use hosted web apps in Windows 10. While those would possess limitations, the backend that they would be built on, would also allow these to be easily ported to full universal apps that would run on all Windows 10 platforms.
Thanks to TheVerge for providing us with this information
Electronic Arts (EA) announced today that its games were played for over 11 billion hours…
Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…
GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…
Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…
Ubisoft is not having the best of times, but despite recent flops, the company still…
If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…