Mikes Rant – Why EA Should Just Go Away And Die!
Mikes Rant 4 – Why EA Needs To Go Away and Die!
I have been a fan of gaming for nearly 30 years now. I feel that in that time I am fortunate to have played some pretty awesome and groundbreaking games. Being mostly a console creature until around 1995, things changed when we bought our first family PC. Ever since then I have very firmly been a PC enthusiast.
I am grateful to that PC for various reasons. Firstly, it acted as my guinea pig for my early years of PC tech interest and trust me, the pleasant and somewhat mildly terrifying ignorance in which I toyed with that PC was not experienced again until the night I lost my virginity. It did, however, also bring me into the realm of PC gaming and in 1996, with Duke Nukem 3D, Broken Sword, Toonstruck, and Worms (the game, not the actual creatures), I was a thoroughly happy chap.
In these formative years of my PC enthusiasm, I also became acutely aware of what I today consider to have been some of the greatest ever game developers. Nearly 20 years on now, sadly most of these have gone. There is, however, nearly a common factor with them all. They were nearly all destroyed by EA.
Franchises I loved that EA killed!
As a PC gamer in the 90’s it would have been practically impossible to not encounter the gaming studio, Bullfrog. These were the British based masterminds behind Theme Park, Theme Hospital, Dungeon Keeper and Syndicate. The studio, co-created by Peter Molyneux (before his name turned to dirt in the gaming industry), was one of the most notable in the world for regularly producing top quality games.
Similarly, I was also a massive fan of Westwood Studios. Although perhaps best known for the Command and Conquer series, they also did a number of other releases including the incredibly groundbreaking Blade Runner.Incidentally, if you never heard of the game, look at the trailer below and remember, this was made in 1997 and didn’t even require a graphics card (then known as 3D accelerators) to run!
So, why this trip down nostalgia road? Well, these were 2 examples of games and franchises that were killed off when EA bought the companies and to me, their treatment of them is borderline criminal!
EA’s Treatment of its IPs
To clarify an often held misconception with EA and Bullfrog, EA actually purchased Bullfrog before all of their arguably best games were released. Syndicate Wars, Theme Hospital, Dungeon Keeper 1 and 2 all were released under EA’s watch. That being said, the majority of these were already in development before the takeover was completed and even so, during development, Peter Molyneux was VP at EA and as such probably had a hand in ensuring his babies were taken care of. With Dungeon Keeper 2 being released in 1999 though, that marked the end of the studio as a good developer.
Yes, three more games were released under the Bullfrog name, but 2 of these were badly thought out Theme Park titles and in 2001 Bullfrog was officially dead.
Westwood Studios was a lot more clear-cut in this regard. EA bought them in 1998 and the studio never produced a great title again. It limped on for 5 years releasing sub-par C&C games (with the exception of C&C RA2 in 2000) before the last employee turned off the lights in 2003.

What EA did since
Since this time EA has quite rightly gained a reputation for buying all these companies and promptly killing off their IP’s. The fact that in 20 years we have not seen a Theme Hospital sequel frankly makes zero sense what-so-ever. Thank god though a spiritual one is in the works and nearly set for release!
Playing devil’s advocate, Theme Park is semi-understandable. Rollercoaster Tycoon did after all came along to take things to the next level. Additionally, RTS games have been out of fashion for a long time now. Perhaps too long. There was, however, still plenty of life in a new Dungeon Keeper or Syndicate Game. Looking back over to Westwood, there’s no reason why a brand new 2018 C&C game with all the new technical bells and whistles couldn’t work and be a success.
While it might seem that I am asking EA to release these games, the fact is that I’m not. What I want is for EA to just shut its doors and go away.
Mikes Rant – Why we wouldn’t want EA to release a new version of an old game
I think it’s reasonably fair to say that out of all of the IP’s EA has acquired The Sims is the only one they really seem to throw time and effort at. There is, however, a clear reason for that. Since the Sims 2, EA has been milking the release of DLC to the tune of millions. Features, which were once part of the game, are now butchered up and sold as DLC and whats worse, people buy them!
If that wasn’t bad enough, then we had EA’s botched attempt to revive Simcity in 2013. What a colossal mess that game was and it’s for that exact reason that I don’t want EA to touch their old IP’s anymore. They clearly are incapable of producing good games anymore!
What about EA’s own releases?
It’s not as if EA doesn’t release games. We see all the sports games at least once a year. We additionally see Battlefield, Need for Speed and most recently Star Wars Battlefront 2. From this though, are we beginning to see a theme? Yes, even the games EA pumps all its efforts into, even brand new games, are terrible. Incidentally, and going back to EA and Bullfrog, the mobile release of Dungeon Keeper a few years back was one of the worst designed and most cynical pay-to-win releases ever seen.
I mean, even at random chance you would have thought that EA would have released ONE half-decent game that didn’t require a major patch on launch day in the last 10 years, but honestly, I’m struggling to think a single example. EA is a machine these days that at best churns out mediocrity and their entire business structure is based on screwing you for more money for content that should’ve been part of the original game. Tell me I’m wrong!
That is taking nothing away from the developers at any of the aforementioned studios who I’m certain did their best under difficult circumstances and I should add, in case any of them are reading, I am sincerely grateful for giving me some of the best games I have ever experienced.
My advice to EA
Not that it will ever happen of course, not, at least, while the company continues to earn billions off its half-assed efforts, but I no longer want EA to look into their old franchises. I don’t even want them to look at their current ones. I just want the company to go away and die. The damage they did to the industry is only just starting to be repaired with the emergence of smaller studios again.
Please EA, I beg of you, if you won’t stop making games, at least stop ruining other peoples.
As for how EA should die, well… there are many dumb ways to die.
What do you think? Is Mike right? – Let us know in the comments!
Disclaimer
Mikes Rant does not necessarily reflect the opinion of eTeknix as a whole, although, on this occasion, it might! Mike is a professional ranter and as such, you shouldn’t attempt to recreate this at home. Please note that Mike is regularly fed and watered.
More Mikes Rant!
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You had me quite interested and intrigued until you indicated that games like Battlefield that EA focuses on are terrible. Quite simply in my opinion and millions of others, BF1 is brilliant even with some faults.
I played the same games you did and while I too lament the loss of Westwood etc, there are still great games being produced. Some by EA.
Battlefield 1 WAS a half-decent game until EA couldn’t help but fiddle with it and change it. The moment I fell out of love with BF1 was around the time they patched bayonets.
Command and conquer was an awesome series that EA killed and that makes me and many people I know pretty mad. It makes no sense whatsoever. So either lay off pumping out mindless games like battlefront (that are clearly designed to squeeze as much money out of players as possible) and give us back C&C or give the franchise to someone who’ll treat it with the respect it deserves.
Or go away and die, I don’t mind which.
I have to agree with Mike. EA is a predatory company that needs to be shut down. The few decently made titles they release are marred by the companies actions and habit of trying to pump every last dollar from their customers.
I have influenced 25 of my friends and acquaintances to never by anything from EA again and they in turn are influencing their friends to do the same. In time i hope to see companies like EA burn.
There are NO great games being made by EA. There are great Casinos being made by EA to fleece the ignorant who are too lazy to stand with others and hold these produces to a higher standard.
Need proof, look into companies that care about their product and customers. Here I will even start you off. Lookup CD PROJEKT RED and Digital Extremes if you want to see how a good company operates and monetizes.
Looks like current commentors are focusing on the C&C franchise but what about all the other titles EA ran into the ground like Dead space, Dungeon Keeper, Ultima, Wing Commander, Oddworld, Need for Speed, Syndicate, The Simpsons, Titanfall, Road Rash, Skate, Theme Park, Star Wars: Battlefront, Burnout, SimCity, Magic Carpet, Mass Effect, Fight Night, and Medal of Honor.
And lets not forget the corpses of good companies EA built its empire out of.
Here is a quick list of studios that EA destroyed:
1. Bullfrog Productions (1987 – 2001)
2. Westwood Studios (1985 – 2003)
3. Origin Systems (1983 – 2004)
4. NuFX (1990 – 2007)
5. Pandemic Studios (1998 – 2009)
6. PlayFish (2007 – 2013)
7. Black Box Games (1998 – 2013)
8. DreamWorks Interactive (1995 – 2013)
9. Phenomic Game Development (1997 – 2013)
10. Victory Games (2010 – 2013)
11. Mythic Entertainment (1995 – 2014)
12. Maxis Software (1987 – 2015)
13. Visceral Games (1998 – 2017)
So is this the type of company we want taking over and making all your games.
Is our attention span so damn short we have to keep this company afloat while it churns out mediocre second rate content.
I say we are better than that, and the games EA puts out that appear good only look that way because of the tons of garbage they churn out(Looking at you John).
But enough of me ranting, Ill leave it to the professionals.
Need more reasons to hate on EA? hop on youtube and lookup any or all of the following:
EA angry joe
EA yongyea
EA skillup
EA jim sterling
EA extra credits
EA destroys games
EA reddit downvote
totalbiscuit I will now talk about Lootboxes and Gambling for just over 40 minutes
and on
and on ….
Ea sports…. Is in the game… NOT!!
PREACHING TO THE PULPIT, Brother.
I will say, your version of this rant contains much less profanity and death threats than mine. 🙂
They bullied everyone, it was their tactic. From what we understand from 1500 different reports, that is still their tactic. But the early days, when they started buying and not developing? I understand for certain dev shops, they requested and frequently got, the ability to put their own staffer on-board, for monitoring… a project manager that was completely disconnected with the process, not a programmer nor gamer, who just cared about the amount of weeks that little bar went in Microsoft Project.
It killed both the spirit of excitement and drive for the love of programming for many people, and literally RUINED games. Games that we’ll never see, that society as a whole will miss out on due to capitalism. And some of the deadline-pushers who still managed to release the product, rushed at the end, because when you need booklets printed and CDs pressed & silkscreened, people get pissy when you are late. This is outside the games they flat-out cancelled from boardroom decisions, forecasting they won’t reach a wide enough audience to be profitable, etc. Hundreds of titles.
The same people that don’t understand programming is literally creating something out of nothing. Literal creation. So much depends on the programmer’s mood and drive and focus. Standing over someone with tapping your watch has ALWAYS generated the best work, right? Oi oi oi.
We wouldn’t be where we are today without EA. And I’d bet we’d love the place we were are if EA never existed. Black Box? Origin!? Bullfrog!? I love Peter but I didn’t work there, I don’t know how much he really did re: I want to develop games not be a corporate dickhead. We know he left, and left again. We know many of the disputes that are public, the staffers that left (and some return!) but in the end, did EA corrupt him, or… ??
Does it matter? I’m not sure it does. It’s too late for them to go away and just die. The damage is done. And the time has passed.
The world frequently is re-written by greedy men wanting. Capitalism needs to die, not EA. Capitalism as it is, is not only dangerous and destructive, but will be the end of all of us eventually. It’s a perpetual engine that must be fed fuel – it will self-destruct without fuel. Grow or die, grow or die. EA is a logical and frankly predictable step inside such an engine. If they didn’t do it, someone else would have.
PS: Simon Carter did “No Man’s Sky” in 2015/2016… still coding. Huh. Gotta love that.