News

Move Over Mantle! It’s Time For Microsoft To Party

AMD have been stirring up the world of PC gaming in a massive way recently, the launch of their Mantle API is one of the biggest changes to how game engines can access the hardware of a GPU in many years. Designed to run on Radeon graphics cards, as well as their new Kaveri APUs, Mantle allows games developers to have their software/games work more closely with the graphics hardware, allowing for better performance when compared with current solutions such as DirectX.

But wait, there’s more! Microsoft were hardly about to take this one lying down and this latest development that Microsoft have their own API updates in the works is likely the reason behind them not allowing Mantle to be used on the Radeon hardware in the Xbox One.

The new API from Microsoft for the Xbox One is known as Direct3D 11.X, and at Microsoft will be speaking at the upcoming Game Developers Conference (GDC), where they will be discussing “DirectX: Evolving Microsoft’s Graphics Platform.” The first big hint that Microsoft are going to follow suit and give AMD a run for their money, and the real winner here of course will be the consumer, because who doesn’t love the ideal of getting more performance from their graphics hardware!

“You also asked us for better tools so that you can squeeze every last drop of performance out of your PC, tablet, phone and console. Come learn our plans to deliver,” Microsoft said.

This move from Microsoft is to help reduce the API overhead on the GPU side of things to as close to zero as possible, freeing up more power for rendering and other tasks, if you thought Mantle was hot, then you ain’t seen nothing yet, especially now that there will be some extra competition on the market.

Thank you Fudzilla for providing us with this information.

Peter Donnell

As a child in my 40's, I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

2 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

2 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago