News

Nintendo On What They Learned From The Failure Of The Wii-U

Nintendo On What They Learned From The Failure Of The Wii-U

Following on from the success of the Wii, I think at this point it’s fairly safe to say that the Wii-U will largely be thrown into the same category as the Virtual Boy. One of those products from Nintendo that had a lot of promise, but delivered very little. It’s hard for me to admit this. Not only did I own a Wii-U, but I actually think it was an exceptionally under-rated console that was plagued by poor marketing.

With the success of the Nintendo Switch though, things are back on track for the company. As such, they are clearly in a position to be a little more reflective on the Wii-U. Specifically, that it was a failure and what they have learned from it!

What Did Nintendo Say?

In a report via CNET, Nintendo of America President, Reggie Fils-Aime, said: “We had launched the Wii U, following on the heels of the Wii, which had sold 100 million units globally. The Wii U did not have that same level of success. But what we heard from consumers is that the proposition of a tablet that they could experience gameplay [with], coupled with the ability to play games on the big screen TV, was really compelling.”

He added: “Without our experiences on the Wii U, we would not have the Nintendo Switch in terms of what we learned and importantly what we heard from our consumers. They were telling us, ‘I want to play with this tablet, this gamepad for the Wii U, but as soon as I get more than 30 feet away it disconnects.’ So the core concept, something that you could take with you anywhere anytime. We reinvent ourselves every five, 10 years. We have to, in this fast-moving entertainment business.”

So What Did Nintendo Learn?

Well, in a nutshell, that they understood that a portable form of gaming was a good direction. They simply didn’t get it right with the Wii-U. In fairness, it’s a fair argument which has been proven with the success of the Switch.

I did, however, hope that Nintendo might have just admitted it was exceptionally badly marketed. I mean, really bad.

What do you think? Why was the Wii-U such a failure? Did you own one? – Let us know in the comments!

Mike Sanders

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

2 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

2 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago