News

Nintendo Switch Graphic Presets Found in Unreal Engine 4 Source Code

An industrious NeoGAF user has found the graphic presets for the forthcoming Nintendo Switch console buried in the source code for the latest version of Unreal Engine 4. User M3d10n found that the Switch outputs at different resolutions depending on whether console is in handheld or docked mode.

M3d10n wrote on NeoGAF:

“So, I was updating our game’s UE4 branch from 4.13 to 4.14 and I noticed something weird in the device profiles ini file. 

This file contains graphics/performance settings overrides for specific devices, so devs can make adjustments that are applied automatically based on the GPU, iOS device, Android device/GPU or console (XB1, PS4, PS4 pro). 

In 4.14 there’s a new platform called “Wolf” with two variants, “WolfSea” and “WolfAir”. The latter has a resolution scale set to 0.6666 along with slight reduction in shadow quality and other effects. 

I couldn’t find anything about any device with “Wolf” in its name and the 0.666 resolution change between the variants got me wondering if these profiles are meant for the Switch docked and undocked modes (that’s the exact ratio between 720p and 1080p). A code name, perhaps?”

M3d10n found the following code in Unreal Engine 4:

[Switch DeviceProfile]

+CVars=sg.ViewDistanceQuality=2

+CVars=sg.AntiAliasingQuality=2

+CVars=sg.ShadowQuality=2

+CVars=sg.PostProcessQuality=2

+CVars=sg.TextureQuality=2

+CVars=sg.EffectsQuality=2

+CVars=r.ScreenPercentage=100

 

[SwitchConsole DeviceProfile]

DeviceType=Switch

BaseProfileName=Switch

 

[SwitchHandheld DeviceProfile]

DeviceType=Switch

BaseProfileName=Switch

+CVars=sg.ViewDistanceQuality=1

+CVars=sg.AntiAliasingQuality=1

+CVars=sg.ShadowQuality=1

+CVars=sg.PostProcessQuality=1

+CVars=sg.TextureQuality=1

+CVars=sg.EffectsQuality=1

+CVars=r.ScreenPercentage=66

While the above report is unconfirmed as fact, we don’t have to wait too much longer to discover the Switch’s technical specifications: Nintendo is holding a special event to unveil the Switch on 12th January 2017.

Ashley Allen

Disqus Comments Loading...

Recent Posts

Electronic Arts Titles Played for Over 11 Billion Hours in 2024

Electronic Arts (EA) announced today that its games were played for over 11 billion hours…

2 days ago

Just 15% of Steam Gaming Time in 2024 Was Spent on New Releases

Steam's annual end-of-year recap, Steam Replay, provides fascinating insights into gamer habits by comparing individual…

2 days ago

STALKER 2 Gets Massive 110GB Patch With 1800+ Fixes

GSC GameWorld released a major title update for STALKER 2 this seeking, bringing the game…

2 days ago

Intel Unveils Core 200H Processors Based on the Previous Raptor Lake Refresh

Without any formal announcement, Intel appears to have revealed its new Core 200H series processors…

3 days ago

Ubisoft Reportedly Developing a New Quadruple A Game

Ubisoft is not having the best of times, but despite recent flops, the company still…

3 days ago

STALKER 2: Heart of Chornobyl Update 1.1 Fixes 1,800 Issues and Revamps A-Life 2.0

If you haven’t started playing STALKER 2: Heart of Chornobyl yet, now might be the…

3 days ago